3260 Commits

Author SHA1 Message Date
MihailRis
140841f65c refresh root document indices on GUI::add 2025-08-15 07:45:16 +03:00
MihailRis
47939c0527 feat: textbox indentation manipulations using tab, shift+tab 2025-08-14 02:24:48 +03:00
MihailRis
2cdcebf9d9 add 'assets' library docs 2025-08-13 23:59:05 +03:00
MihailRis
bfbfe59f9b add gui.root & add 'app' library to project scripts 2025-08-08 21:36:53 +03:00
MihailRis
5785b9fdda revert lua_engine.cpp changes 2025-08-07 23:05:50 +03:00
MihailRis
9fcff65cca cleanup 2025-08-07 22:37:40 +03:00
MihailRis
0a02d3fbec add on_screen_change project script event & fix UIDocument::rebuildIndices & move menu background to project script 2025-08-07 22:14:52 +03:00
MihailRis
7749da4a85 feat: project scripts 2025-08-05 23:28:52 +03:00
MihailRis
9e8acac783 minor refactor 2025-08-01 22:00:29 +03:00
MihailRis
2c60e7c6ae Merge branch 'dev' into schedule 2025-08-01 21:39:44 +03:00
MihailRis
b28aa71845 add Schedule class & add time.schedule.world schedule group 2025-08-01 21:36:54 +03:00
Onran
aae642a13e
Streaming I/O and support of named pipes (#570)
* added streaming i/o for scripting, and a byteutil.get_size function

* added i/o stream class, also added named pipes support on lua side via ffi

* added constant file.named_pipes_prefix

* added buffered and yield modes for io_stream

* added new time function for work with UTC - utc_time, utc_offset, local_time

* docs updated

* constant pid moved to os.pid

* now gmtime_s and localtime_s used only in windows
2025-08-01 20:26:43 +03:00
MihailRis
b5408d9117
Merge pull request #572 from MihailRis/hand-skeleton
Hand skeleton
2025-07-27 22:45:37 +03:00
MihailRis
b5a2f2ae71 add gfx.skeletons library docs 2025-07-27 22:18:28 +03:00
MihailRis
6f11741310 move hand item control to lua 2025-07-27 19:20:30 +03:00
MihailRis
567eec88c8 add named skeletons support 2025-07-27 16:04:25 +03:00
MihailRis
4c513a2e02
Merge pull request #571 from GHOST3118/improve-items
Improve items: fix tooltip cache
2025-07-27 15:08:09 +03:00
GHOST11111100
310dc9ebb2 fix: correct tooltip comparison logic and streamline stack setting in SlotView 2025-07-27 14:48:41 +03:00
MihailRis
5632c9ccfe add hand skeleton 2025-07-27 02:45:25 +03:00
GHOST11111100
1e270d4adb refactor: enhance tooltip handling by making caption and description retrieval static 2025-07-27 02:26:05 +03:00
GHOST11111100
d489dab013 refactor: streamline tooltip handling by separating caption and description retrieval 2025-07-27 00:51:42 +03:00
GHOST11111100
7893338b67 fix: update tooltip handling to display caption only when description is empty 2025-07-27 00:29:23 +03:00
MihailRis
d06a208188 cleanup __skeleton library 2025-07-26 23:53:27 +03:00
GHOST11111100
a784a68c44 refactor tooltip handling in SlotView to improve caption and description retrieval 2025-07-26 22:02:53 +03:00
MihailRis
bde80af0d0
Merge pull request #568 from GHOST3118/improve-items
Improve items
2025-07-26 18:43:37 +03:00
MihailRis
f90e1b3321 begin the 0.29 development 2025-07-26 18:43:00 +03:00
MihailRis
47c97ccd46 fix 'resume dead coroutine' for client 2025-07-26 18:08:10 +03:00
GHOST11111100
0caed92baa added docs and fixed desc loading from item def 2025-07-26 17:58:57 +03:00
GHOST11111100
59d706323a added item.description() to itemlib, and update docs 2025-07-26 17:21:00 +03:00
MihailRis
aa3d1bb2e3 cleanup 2025-07-26 17:16:37 +03:00
MihailRis
1bd3463488 fix "cannot resume dead coroutine" for servers 2025-07-26 17:08:45 +03:00
GHOST11111100
21364af7a3 added description to item 2025-07-26 16:49:39 +03:00
GHOST11111100
b4b49ccd83 added custom caption to items. fixed glyph render. 2025-07-26 16:19:00 +03:00
MihailRis
8489c36df7
Merge pull request #564 from MihailRis/small-optimizations
optimize shadow maps generation a bit
2025-07-25 22:44:17 +03:00
MihailRis
7cf073f079 fix: skybox is not visible behind translucent blocks 2025-07-25 22:28:28 +03:00
MihailRis
705e398bc3 improve u_gamma support & update default dense-render-distance value 2025-07-25 21:21:18 +03:00
MihailRis
6d88b7c3d1 add dense-render-distance setting 2025-07-25 12:45:28 +03:00
MihailRis
fbde46afa7 feat: distance-based dense render optimization 2025-07-25 00:54:54 +03:00
MihailRis
799d712447 update ContentGfxCache 2025-07-24 22:51:53 +03:00
MihailRis
4a6ccf4847 feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
Andrey Lebedev
e184404ff8 warning if open directory does not exist 2025-07-23 12:17:59 +03:00
MihailRis
6debc92ae5 optimize shadow maps generation a bit 2025-07-22 01:41:52 +03:00
MihailRis
af2dcbbc3f fix initial weather intensity 2025-07-21 21:52:57 +03:00
MihailRis
6d019fbc8d temporary fix: precipitation brightness compensation 2025-07-21 21:51:49 +03:00
MihailRis
1733c37922
Merge pull request #561 from MihailRis/macos-fix
fix #452
2025-07-21 21:25:28 +03:00
MihailRis
4f549999f5 temporary fix 2025-07-21 19:30:30 +03:00
clasher113
14aa5df586 BasicParser::parseNumber() out of range fix 2025-07-20 12:14:13 +03:00
clasher113
941d3bcf8e Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2025-07-19 15:37:06 +03:00
clasher113
eddb525dab rotation interpolation fix 2025-07-19 15:36:00 +03:00
MihailRis
3b4d5ebfc7 fix 2025-07-19 12:13:51 +03:00