MihailRis
eea97337f5
add block coords to the debug panel
2024-11-06 03:17:42 +03:00
MihailRis
80e48ae302
add 'Show Generator Minimap' checkbox
2024-11-06 00:34:38 +03:00
MihailRis
423ac2c44e
add 'model-name' block property
2024-11-05 22:23:53 +03:00
MihailRis
26c93a8427
fix: missing include
2024-11-05 19:48:02 +03:00
MihailRis
5e0bcf8ec0
feat: new block custom models implementation (WIP)
2024-11-05 19:28:40 +03:00
MihailRis
77ae35e364
feat: make Decorator listen to block interactions
2024-11-05 03:46:41 +03:00
MihailRis
0eeb6b6eb2
add block particles property
2024-11-04 22:48:39 +03:00
MihailRis
c8187c5f25
add particles.emit(...) (WIP)
2024-11-03 16:01:07 +03:00
MihailRis
20a305fb02
Merge branch 'main' into particles-first
2024-11-03 12:29:54 +03:00
ChancellorIkseew
ee8d0368bd
add interacton by long press
2024-11-03 06:55:17 +10:00
MihailRis
cee214754b
add particles stats to debug panel
2024-11-02 21:07:34 +03:00
MihailRis
ac6084f904
fix console focus on open
2024-11-01 16:20:58 +03:00
MihailRis
e217476e84
fix renderHands with third person cameras
2024-10-31 21:27:30 +03:00
MihailRis
b93668ba94
feat: display a handheld item in first-person view (WIP)
2024-10-27 17:07:32 +03:00
MihailRis
64cf9bb273
flip generator minimap
2024-10-22 06:44:58 +03:00
MihailRis
d59fac61bb
fix: backlight setting not applying on change
2024-10-15 04:58:46 +03:00
MihailRis
0cbc048523
move debug generator visualizer origin to center
2024-10-03 23:02:22 +03:00
MihailRis
06a0468967
update debug generator visualizer
2024-10-03 22:27:46 +03:00
MihailRis
75d66b644b
add debug world generator visualization
2024-09-30 15:14:34 +03:00
MihailRis
bf9f81a98c
Merge branch 'main' into heightmaps
2024-09-19 15:16:14 +03:00
MihailRis
34d2e6d400
migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
2024-09-18 23:31:18 +03:00
MihailRis
c3569b5dd4
add AreaMap2D
2024-09-09 18:02:08 +03:00
MihailRis
3d3da1cdcd
refactor World
2024-08-11 16:30:58 +03:00
MihailRis
de5c75d782
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
alexei-zebra
91ad9cc64c
add compatibility with other files
2024-08-06 15:51:55 +03:00
InfiniteCoder
85239004e3
window/
2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd
physics/
2024-08-06 00:07:00 +03:00
InfiniteCoder
54f15ecaea
maths/
2024-08-06 00:06:23 +03:00
InfiniteCoder
eb6bb19dc6
interfaces/
2024-08-06 00:04:32 +03:00
InfiniteCoder
06a41e0d0d
Controversial
2024-08-06 00:01:42 +03:00
InfiniteCoder
8f9c7eb7ff
data/
2024-08-05 23:59:42 +03:00
InfiniteCoder
3b6e7d1877
audio/
2024-08-05 23:58:14 +03:00
InfiniteCoder
9f9b9f2d64
world/
2024-08-05 23:49:11 +03:00
InfiniteCoder
7f75c454c8
logic/
2024-08-05 23:23:28 +03:00
InfiniteCoder
c7755040bd
voxels/
2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd
items/ + objects/ + util/
2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4
graphics/
2024-08-04 22:12:48 +03:00
InfiniteCoder
3aa0298c85
files/
2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0
Logger.hpp
2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139
content/
2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd
coders/
2024-08-04 11:23:08 +03:00
InfiniteCoder
21ff65d781
assets/
2024-08-04 11:08:07 +03:00
InfiniteCoder
d5dc68dd38
Root includes
2024-08-04 10:24:11 +03:00
MihailRis
47db626145
refactor: PVS-Studio warnings fixes
2024-08-04 01:30:52 +03:00
MihailRis
245b39be62
refactor: PVS-Studio warnings fixes
2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
26ff0f133a
fix: optimization: PVS-Studio warning V821
...
Creating variables in a more localized scope can enhance performance and make the code easier to understand.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:50:04 +03:00
Vyacheslav Ivanov
35ef339b0c
fix: optimization: PVS-Studio warning V825
...
The 'current.reset(lang.release())' expression is equivalent to 'current = std::move(lang)'.
Changed 'current.reset(lang.release())' to 'current = std::move(lang)' to improve code clarity and performance.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:37 +03:00
Vyacheslav Ivanov
aecd0f5db9
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00