MihailRis
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e0314803c0
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migrate from std::filesystem::path to io::path (WIP)
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2025-01-30 22:23:13 +03:00 |
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MihailRis
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1e22882284
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rename 'files' to 'io'
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2025-01-30 16:53:52 +03:00 |
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MihailRis
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434e8a6331
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cleanup
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2024-11-27 23:25:56 +03:00 |
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MihailRis
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784f93666c
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add 'separate' atlas type & get rid of assets loading entries duplicates
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2024-11-20 04:30:19 +03:00 |
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MihailRis
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46a671f45e
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fix
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2024-11-07 15:04:47 +03:00 |
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MihailRis
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04c25ef214
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fix block model is not loading automatically
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2024-11-07 07:30:47 +03:00 |
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MihailRis
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ac6084f904
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fix console focus on open
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2024-11-01 16:20:58 +03:00 |
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MihailRis
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0618028df1
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add 'model-name' item property
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2024-10-30 12:46:36 +03:00 |
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MihailRis
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87ba344401
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add 'vec3model.modelname' notation support to skeletons
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2024-10-25 15:57:50 +03:00 |
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MihailRis
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054b3926cd
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remove extra shared_ptr use from util::ThreadPool
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2024-10-24 11:49:06 +03:00 |
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MihailRis
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34d2e6d400
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migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
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2024-09-18 23:31:18 +03:00 |
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MihailRis
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719135fe19
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fix animation loading
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2024-08-22 23:53:09 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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InfiniteCoder
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8f9c7eb7ff
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data/
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2024-08-05 23:59:42 +03:00 |
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InfiniteCoder
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7f75c454c8
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logic/
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2024-08-05 23:23:28 +03:00 |
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InfiniteCoder
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c7755040bd
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voxels/
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2024-08-04 22:42:44 +03:00 |
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InfiniteCoder
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5c9bc83bbd
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items/ + objects/ + util/
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2024-08-04 22:26:08 +03:00 |
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InfiniteCoder
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eb061bcaf4
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graphics/
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2024-08-04 22:12:48 +03:00 |
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InfiniteCoder
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3aa0298c85
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files/
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2024-08-04 17:08:11 +03:00 |
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InfiniteCoder
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e6da3638f0
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Logger.hpp
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2024-08-04 12:46:03 +03:00 |
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InfiniteCoder
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e1e3456139
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content/
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2024-08-04 12:45:08 +03:00 |
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InfiniteCoder
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a745507ddd
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coders/
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2024-08-04 11:23:08 +03:00 |
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InfiniteCoder
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d5dc68dd38
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Root includes
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2024-08-04 10:24:11 +03:00 |
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Vyacheslav Ivanov
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bbf33e8e4d
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format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-03 19:53:48 +03:00 |
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MihailRis
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f9df873382
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update assets errors handling & add 'atlases' to preload
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2024-07-23 19:27:46 +03:00 |
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MihailRis
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4197746c69
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add entity shader
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2024-07-20 17:13:03 +03:00 |
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MihailRis
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739ef49d8f
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feat: automatically loading models used in skeleton
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2024-07-17 12:12:40 +03:00 |
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MihailRis
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d8c9fa1fe2
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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MihailRis
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49aa64a033
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change rigs role from assets to content units
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2024-07-08 05:03:09 +03:00 |
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MihailRis
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beac332c96
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update RigConfig
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2024-07-01 05:30:27 +03:00 |
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MihailRis
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ea0add3017
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feat: models loading
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2024-06-22 23:43:56 +03:00 |
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MihailRis
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d54b6b2e58
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update Assets container - template-based now
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2024-06-22 22:30:14 +03:00 |
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Pugemon
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f25a425cb9
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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MihailRis
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43903bb378
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memory-related refactor
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2024-05-25 09:26:21 +03:00 |
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MihailRis
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c5f663b7cb
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memory-related refactor
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2024-05-19 07:09:58 +03:00 |
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MihailRis
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65e85f362c
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dynamic::valtype renamed to dynamic::Type
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2024-05-08 04:06:24 +03:00 |
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MihailRis
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a4c21984d5
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dynamic::Value simplified
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2024-05-07 18:39:12 +03:00 |
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MihailRis
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d33edd4cd9
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'dynamic' namespace refactor (step 1/2)
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2024-05-07 16:00:52 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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f27a418dbe
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however
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2024-05-06 03:15:27 +03:00 |
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MihailRis
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91aacafecb
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hpp++
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2024-05-06 01:36:21 +03:00 |
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MihailRis
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9ea67deb13
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'ifnot' template property + hpp
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2024-05-06 00:45:43 +03:00 |
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MihailRis
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5915b811f2
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new content menu (WIP)
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2024-05-02 04:07:07 +03:00 |
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MihailRis
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3b4fc2dfea
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leaks fix (valgrind full leak check) in world
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2024-04-30 03:17:24 +03:00 |
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MihailRis
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051f0b8c6a
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rename
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2024-04-23 18:43:02 +03:00 |
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MihailRis
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67f34ceb8c
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minor refactor
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2024-04-23 16:45:29 +03:00 |
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MihailRis
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a34fff3515
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small fix
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2024-04-23 04:09:39 +03:00 |
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MihailRis
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cc5784c878
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AssetsLoader::loadExternalTexture
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2024-04-23 03:50:03 +03:00 |
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MihailRis
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6e2bc9ca95
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world previews demo
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2024-04-23 01:09:30 +03:00 |
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MihailRis
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635e512142
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scriptenv?
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2024-04-21 15:41:47 +03:00 |
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