remove extra shared_ptr use from util::ThreadPool

This commit is contained in:
MihailRis 2024-10-24 11:49:06 +03:00
parent 7f0e12bb4e
commit 054b3926cd
6 changed files with 25 additions and 26 deletions

View File

@ -272,15 +272,15 @@ public:
LoaderWorker(AssetsLoader* loader) : loader(loader) {
}
assetload::postfunc operator()(const std::shared_ptr<aloader_entry>& entry
assetload::postfunc operator()(const aloader_entry& entry
) override {
aloader_func loadfunc = loader->getLoader(entry->tag);
aloader_func loadfunc = loader->getLoader(entry.tag);
return loadfunc(
loader,
loader->getPaths(),
entry->filename,
entry->alias,
entry->config
entry.filename,
entry.alias,
entry.config
);
}
};
@ -290,14 +290,13 @@ std::shared_ptr<Task> AssetsLoader::startTask(runnable onDone) {
std::make_shared<util::ThreadPool<aloader_entry, assetload::postfunc>>(
"assets-loader-pool",
[=]() { return std::make_shared<LoaderWorker>(this); },
[=](assetload::postfunc& func) { func(assets); }
[=](const assetload::postfunc& func) { func(assets); }
);
pool->setOnComplete(std::move(onDone));
while (!entries.empty()) {
const aloader_entry& entry = entries.front();
auto ptr = std::make_shared<aloader_entry>(entry);
pool->enqueueJob(ptr);
aloader_entry entry = std::move(entries.front());
entries.pop();
pool->enqueueJob(std::move(entry));
}
return pool;
}

View File

@ -43,8 +43,8 @@ using aloader_func = std::function<
struct aloader_entry {
AssetType tag;
const std::string filename;
const std::string alias;
std::string filename;
std::string alias;
std::shared_ptr<AssetCfg> config;
};

View File

@ -27,8 +27,8 @@ public:
: converter(std::move(converter)) {
}
int operator()(const std::shared_ptr<ConvertTask>& task) override {
converter->convert(*task);
int operator()(const ConvertTask& task) override {
converter->convert(task);
return 0;
}
};
@ -169,10 +169,10 @@ std::shared_ptr<Task> WorldConverter::startTask(
);
auto& converterTasks = converter->tasks;
while (!converterTasks.empty()) {
const ConvertTask& task = converterTasks.front();
auto ptr = std::make_shared<ConvertTask>(task);
pool->enqueueJob(ptr);
ConvertTask task = std::move(converterTasks.front());
converterTasks.pop();
pool->enqueueJob(std::move(task));
}
pool->setOnComplete([=]() {
converter->write();

View File

@ -12,7 +12,7 @@
static debug::Logger logger("chunks-render");
class RendererWorker : public util::Worker<Chunk, RendererResult> {
class RendererWorker : public util::Worker<std::shared_ptr<Chunk>, RendererResult> {
Level* level;
BlocksRenderer renderer;
public:

View File

@ -30,7 +30,7 @@ class ChunksRenderer {
std::unordered_map<glm::ivec2, std::shared_ptr<Mesh>> meshes;
std::unordered_map<glm::ivec2, bool> inwork;
util::ThreadPool<Chunk, RendererResult> threadPool;
util::ThreadPool<std::shared_ptr<Chunk>, RendererResult> threadPool;
public:
ChunksRenderer(
Level* level,

View File

@ -17,7 +17,7 @@ namespace util {
template <class J, class T>
struct ThreadPoolResult {
std::shared_ptr<J> job;
J job;
std::condition_variable& variable;
int workerIndex;
bool& locked;
@ -29,13 +29,13 @@ namespace util {
public:
Worker() = default;
virtual ~Worker() = default;
virtual R operator()(const std::shared_ptr<T>&) = 0;
virtual R operator()(const T&) = 0;
};
template <class T, class R>
class ThreadPool : public Task {
debug::Logger logger;
std::queue<std::shared_ptr<T>> jobs;
std::queue<T> jobs;
std::queue<ThreadPoolResult<T, R>> results;
std::mutex resultsMutex;
std::vector<std::thread> threads;
@ -43,7 +43,7 @@ namespace util {
std::mutex jobsMutex;
std::vector<std::unique_lock<std::mutex>> workersBlocked;
consumer<R&> resultConsumer;
consumer<std::shared_ptr<T>&> onJobFailed = nullptr;
consumer<T&> onJobFailed = nullptr;
runnable onComplete = nullptr;
std::atomic<int> busyWorkers = 0;
std::atomic<uint> jobsDone = 0;
@ -57,7 +57,7 @@ namespace util {
std::mutex mutex;
bool locked = false;
while (working) {
std::shared_ptr<T> job;
T job;
{
std::unique_lock<std::mutex> lock(jobsMutex);
jobsMutexCondition.wait(lock, [this] {
@ -66,7 +66,7 @@ namespace util {
if (!working || failed) {
break;
}
job = jobs.front();
job = std::move(jobs.front());
jobs.pop();
busyWorkers++;
@ -229,10 +229,10 @@ namespace util {
}
}
void enqueueJob(const std::shared_ptr<T>& job) {
void enqueueJob(T job) {
{
std::lock_guard<std::mutex> lock(jobsMutex);
jobs.push(job);
jobs.push(std::move(job));
}
jobsMutexCondition.notify_one();
}