RomanDonw
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b4ba2da955
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generation.load_fragment fix
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2025-10-10 20:59:01 +10:00 |
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MihailRis
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383dacf616
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Merge branch 'main' into dev
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2025-08-24 17:31:34 +03:00 |
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MihailRis
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8c7409eed1
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add bytearray option for generation.load_fragment (#597)
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2025-08-23 19:46:07 +03:00 |
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MihailRis
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8593250f65
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fix generation.create_fragment (#596)
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2025-08-23 18:52:55 +03:00 |
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MihailRis
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a46aafa562
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fix fragment:place rotation (#593)
* fix fragment:place rotation
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2025-08-22 22:26:43 +03:00 |
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MihailRis
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e442402e43
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refactor Engine
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2025-04-02 15:01:24 +03:00 |
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MihailRis
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331734792d
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refactor: add ContentControl class
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2025-04-02 15:01:24 +03:00 |
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MihailRis
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3d22de761f
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fix compiler warnings (GCC + Clang)
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2025-03-20 22:04:29 +03:00 |
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MihailRis
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3430e5cd6f
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add 'player-entity' to defaults.toml
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2025-02-12 16:32:21 +03:00 |
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MihailRis
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a653b063e6
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completely remove EnginePaths::resolve
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2025-02-04 12:35:19 +03:00 |
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MihailRis
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e0314803c0
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migrate from std::filesystem::path to io::path (WIP)
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2025-01-30 22:23:13 +03:00 |
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MihailRis
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1e22882284
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rename 'files' to 'io'
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2025-01-30 16:53:52 +03:00 |
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MihailRis
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5e76cdfadc
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rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
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2024-12-25 12:13:03 +03:00 |
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MihailRis
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d745a34657
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refactor
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2024-12-18 04:13:33 +03:00 |
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MihailRis
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1c18c02092
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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MihailRis
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7819a5cd68
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add fragment:place & add 'fragment.place' command
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2024-10-28 10:03:08 +03:00 |
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MihailRis
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48143c5a2b
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add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements
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2024-10-15 00:03:06 +03:00 |
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MihailRis
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fd2bd15658
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update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point
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2024-10-14 19:39:58 +03:00 |
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MihailRis
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04e490c896
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add config/defaults.toml
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2024-10-14 02:56:33 +03:00 |
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MihailRis
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de00414456
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add generator 'caption' property
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2024-10-13 22:53:12 +03:00 |
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MihailRis
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736fdbf964
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move lua libs to /logic/scripting/lua/libs
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2024-10-05 00:53:41 +03:00 |
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