110 Commits

Author SHA1 Message Date
MihailRis
15b3e4d549 make parsing error messages while assets loading more verbose 2025-12-08 19:21:49 +03:00
MihailRis
17ffa73ce7 refactor: move and rename EnginePaths 2025-11-09 20:13:59 +03:00
MihailRis
29021d1178 refactor a bit 2025-07-14 00:02:29 +03:00
MihailRis
5478d121f0 add variants (WIP) 2025-07-13 21:28:57 +03:00
MihailRis
02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis
20e3a961f9 add BlockModel struct 2025-04-27 18:21:56 +03:00
MihailRis
ba170035ef feat: post-processing effects 2025-04-05 00:41:25 +03:00
MihailRis
331734792d refactor: add ContentControl class 2025-04-02 15:01:24 +03:00
MihailRis
4c48afbb90 refactor: add GUI instance reference to UI nodes 2025-04-02 14:55:53 +03:00
MihailRis
ce9853d813 add BlockMaterial.hitSound 2025-02-18 18:50:50 +03:00
MihailRis
347d76870a add io::directory_iterator 2025-01-31 10:07:05 +03:00
MihailRis
e0314803c0 migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
MihailRis
1e22882284 rename 'files' to 'io' 2025-01-30 16:53:52 +03:00
MihailRis
434e8a6331 cleanup 2024-11-27 23:25:56 +03:00
MihailRis
784f93666c add 'separate' atlas type & get rid of assets loading entries duplicates 2024-11-20 04:30:19 +03:00
MihailRis
46a671f45e fix 2024-11-07 15:04:47 +03:00
MihailRis
04c25ef214 fix block model is not loading automatically 2024-11-07 07:30:47 +03:00
MihailRis
ac6084f904 fix console focus on open 2024-11-01 16:20:58 +03:00
MihailRis
0618028df1 add 'model-name' item property 2024-10-30 12:46:36 +03:00
MihailRis
87ba344401 add 'vec3model.modelname' notation support to skeletons 2024-10-25 15:57:50 +03:00
MihailRis
054b3926cd remove extra shared_ptr use from util::ThreadPool 2024-10-24 11:49:06 +03:00
MihailRis
34d2e6d400 migrate from dynamic::Value to dv::value & total erase namespace 'dynamic' 2024-09-18 23:31:18 +03:00
MihailRis
719135fe19 fix animation loading 2024-08-22 23:53:09 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
7f75c454c8 logic/ 2024-08-05 23:23:28 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4 graphics/ 2024-08-04 22:12:48 +03:00
InfiniteCoder
3aa0298c85 files/ 2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0 Logger.hpp 2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd coders/ 2024-08-04 11:23:08 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
MihailRis
f9df873382 update assets errors handling & add 'atlases' to preload 2024-07-23 19:27:46 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis
739ef49d8f feat: automatically loading models used in skeleton 2024-07-17 12:12:40 +03:00
MihailRis
d8c9fa1fe2 loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
MihailRis
49aa64a033 change rigs role from assets to content units 2024-07-08 05:03:09 +03:00
MihailRis
beac332c96 update RigConfig 2024-07-01 05:30:27 +03:00
MihailRis
ea0add3017 feat: models loading 2024-06-22 23:43:56 +03:00
MihailRis
d54b6b2e58 update Assets container - template-based now 2024-06-22 22:30:14 +03:00
Pugemon
f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis
43903bb378 memory-related refactor 2024-05-25 09:26:21 +03:00
MihailRis
c5f663b7cb memory-related refactor 2024-05-19 07:09:58 +03:00
MihailRis
65e85f362c dynamic::valtype renamed to dynamic::Type 2024-05-08 04:06:24 +03:00
MihailRis
a4c21984d5 dynamic::Value simplified 2024-05-07 18:39:12 +03:00
MihailRis
d33edd4cd9 'dynamic' namespace refactor (step 1/2) 2024-05-07 16:00:52 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00