240 Commits

Author SHA1 Message Date
MihailRis
e19ed3d239 add pseudopack 'core' 2024-08-14 00:24:22 +03:00
MihailRis
4f2448daed refactor 2024-08-11 18:21:12 +03:00
MihailRis
3d3da1cdcd refactor World 2024-08-11 16:30:58 +03:00
MihailRis
cc524088e0 cleanup 2024-08-10 02:12:01 +03:00
MihailRis
de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
MihailRis
a4862a9b8a format engine_paths.cpp 2024-08-06 21:02:49 +03:00
MihailRis
8236600c93 format engine_paths.cpp 2024-08-06 20:59:36 +03:00
MihailRis
6c165badf5 format engine_paths.cpp 2024-08-06 19:21:25 +03:00
alexei-zebra
2ff4721835 fix comment 2024-08-06 15:59:39 +03:00
alexei-zebra
62125b14b4 Merge branch 'main' into refactor-engine_paths 2024-08-06 15:42:13 +03:00
alexei-zebra
62c98b8420 refactor engine_paths 2024-08-06 15:32:56 +03:00
InfiniteCoder
85239004e3 window/ 2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd physics/ 2024-08-06 00:07:00 +03:00
InfiniteCoder
54f15ecaea maths/ 2024-08-06 00:06:23 +03:00
InfiniteCoder
79ccde35b7 lighting/ 2024-08-06 00:05:41 +03:00
InfiniteCoder
eb6bb19dc6 interfaces/ 2024-08-06 00:04:32 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
9f9b9f2d64 world/ 2024-08-05 23:49:11 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
3aa0298c85 files/ 2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0 Logger.hpp 2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd coders/ 2024-08-04 11:23:08 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
MihailRis
47db626145 refactor: PVS-Studio warnings fixes 2024-08-04 01:30:52 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
a20ffee7cb fix: optimization: PVS-Studio warning V823
Replaced 'push_back' with 'emplace_back' for better performance in containers.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:51 +03:00
Vyacheslav Ivanov
aecd0f5db9 fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00
Vyacheslav Ivanov
c858913a2f fix: optimization: PVS-Studio warning V807
Created references to avoid using repeated expressions, improving performance across multiple instances.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:43:12 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings" 2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
35d26a771f
fix: optimization: PVS-Studio warning V801
Redefined the second function argument as a const reference instead of by value to improve performance.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 06:18:05 +03:00
Vyacheslav Ivanov
c4cc71623d
fix: optimization: PVS-Studio warning V807
Created references to avoid using repeated expressions, improving performance across multiple instances.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 06:07:50 +03:00
Vyacheslav Ivanov
2c1103307f
fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:55 +03:00
Vyacheslav Ivanov
7fbd32b8df
fix: optimization: PVS-Studio warning V823
Replaced 'push_back' with 'emplace_back' for better performance in containers.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 02:38:53 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis
c0ba5be458 add framerate control 2024-07-28 22:31:27 +03:00
MihailRis
a856b4f140 add framerate control (WIP) 2024-07-25 22:33:21 +03:00
MihailRis
18d473b673 improve parsing error alert 2024-07-24 17:11:43 +03:00
MihailRis
7c6d620560 add setting camera.inertia & add display settings menu page 2024-07-15 14:23:31 +03:00
MihailRis
24ecb94942 fix cameras loading 2024-07-12 00:20:22 +03:00
MihailRis
9623f35862 feat: world files resources file loading 2024-07-11 23:48:13 +03:00
MihailRis
45c4da048c feat: saving/loading resource entries 2024-07-11 21:56:27 +03:00
MihailRis
f4d3e62b3f add chunk 'entities' flag 2024-07-05 23:26:17 +03:00
MihailRis
c8666910ce feat: loading entities (WIP) 2024-07-05 22:51:03 +03:00
MihailRis
f0270d3391 feat: saving entities (WIP) 2024-07-05 05:16:31 +03:00
MihailRis
f135896683 add entities indexing 2024-06-26 18:14:04 +03:00
MihailRis
ee9f1639e9 refactor Content 2024-06-25 22:37:53 +03:00