MihailRis
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3f3f48eb6d
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fix
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2025-07-12 22:53:33 +03:00 |
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MihailRis
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668d1d522f
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cleanup & fix entities sky light brightness
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2025-07-12 22:38:13 +03:00 |
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MihailRis
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b04dbd5809
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add 'graphics.ssao' setting
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2025-07-12 21:36:27 +03:00 |
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MihailRis
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5ec9f14021
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add emission gbuffer attachment
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2025-07-12 21:09:23 +03:00 |
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MihailRis
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ac9772cd67
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fix render advanced pipeline issues
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2025-07-12 17:31:55 +03:00 |
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MihailRis
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0bd901d1a6
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feat: deferred shading (day 2)
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2025-07-08 23:56:22 +03:00 |
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MihailRis
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7a98f0c411
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fix entities shading
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2025-07-07 19:43:18 +03:00 |
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MihailRis
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85212e271d
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fix
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2025-07-07 02:15:59 +03:00 |
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MihailRis
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559322f70a
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improve torchlight
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2025-07-07 00:25:12 +03:00 |
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MihailRis
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931f0180ef
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update shadows
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2025-07-04 18:20:41 +03:00 |
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MihailRis
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a9652327f1
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improve ssao
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2025-07-03 20:12:11 +03:00 |
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MihailRis
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96a94aa33c
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feat: recompiling shaders
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2025-07-02 23:02:50 +03:00 |
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MihailRis
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3e66ff5924
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fix ssao
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2025-06-15 02:14:39 +03:00 |
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MihailRis
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e849d5e9b7
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feat: deferred lighting (WIP)
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2025-06-14 22:43:18 +03:00 |
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MihailRis
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436a89b066
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feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity
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2025-06-14 20:06:05 +03:00 |
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MihailRis
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02a91e0b72
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add 'advanced' post-effect load configuration
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2025-06-13 23:28:16 +03:00 |
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MihailRis
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9cc59c8848
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refactor shadows.glsl
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2025-06-11 19:44:33 +03:00 |
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MihailRis
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1a3fb9f5b3
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fix night shadows
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2025-06-11 00:51:42 +03:00 |
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MihailRis
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11283f9a33
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cleanup
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2025-06-10 22:50:04 +03:00 |
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MihailRis
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ed5efd9c3a
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improve shadows
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2025-05-21 21:41:01 +03:00 |
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MihailRis
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44f7051a94
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fix a_distance
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2025-05-12 07:04:08 +03:00 |
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MihailRis
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9e05f6dbb6
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simple cascade shadows test
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2025-05-12 00:25:39 +03:00 |
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MihailRis
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ad0396b31e
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improve shadow map stability
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2025-05-11 20:55:35 +03:00 |
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MihailRis
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b5253bff99
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fix segfault
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2025-05-10 16:29:30 +03:00 |
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MihailRis
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e158b384fa
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feat: shadows in fast pipeline & improve lights mix
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2025-05-10 14:12:52 +03:00 |
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MihailRis
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30a0b81680
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refactor shaders
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2025-05-09 23:51:34 +03:00 |
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MihailRis
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36e5ff2472
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update skybox & fix block overlay
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2025-05-09 22:46:07 +03:00 |
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MihailRis
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657b4304b4
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improve shading & enable disabled elements
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2025-05-09 21:52:29 +03:00 |
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MihailRis
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c1608fe8e2
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split render pipelines
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2025-05-09 15:31:04 +03:00 |
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MihailRis
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fc46b7c434
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initial commit
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2025-05-07 20:42:50 +03:00 |
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MihailRis
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4e5199d89a
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feat: lights debug mode
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2025-04-29 15:59:52 +03:00 |
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REDxEYE
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0e73f65331
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Cleanup
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2025-04-13 17:14:34 +03:00 |
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REDxEYE
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1ffbeb8148
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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MihailRis
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4157bde156
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add vignette effect
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2025-04-06 13:10:34 +03:00 |
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MihailRis
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5678700826
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add test effects: grayscale and negative
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2025-04-05 00:41:58 +03:00 |
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MihailRis
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ba170035ef
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feat: post-processing effects
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2025-04-05 00:41:25 +03:00 |
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MihailRis
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e6ea4fe37e
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add fog_curve parameter & update shaders
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2025-02-26 04:49:45 +03:00 |
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MihailRis
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fe503d1192
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add weather intensity (WIP)
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2025-02-26 02:24:16 +03:00 |
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MihailRis
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8dfc948fe3
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update main shader
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2025-02-26 02:24:16 +03:00 |
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MihailRis
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b4456fdb51
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add PrecipitationRenderer (WIP)
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2025-02-26 02:24:16 +03:00 |
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MihailRis
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00ce65ef66
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fix main shader & lua parser
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2025-01-15 02:57:58 +03:00 |
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MihailRis
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dff2f014f2
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update night lighting
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2024-12-27 08:34:29 +03:00 |
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MihailRis
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a5a9a4b9ce
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update base pack
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2024-11-26 08:40:15 +03:00 |
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MihailRis
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d9277e1b31
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mip-mapping related fixes
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2024-11-25 15:39:34 +03:00 |
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MihailRis
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0144709e03
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add 'u_alphaClip' to entity shader
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2024-11-19 14:33:14 +03:00 |
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MihailRis
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608eb60514
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add 'u_alphaClip' to the blocks shader
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2024-11-16 16:13:18 +03:00 |
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MihailRis
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6f9bad0557
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fix block models generation
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2024-11-05 01:51:37 +03:00 |
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MihailRis
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fb17228eff
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update items look
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2024-10-27 09:29:15 +03:00 |
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MihailRis
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4ea4224452
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increase SKY_LIGHT_MUL
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2024-10-24 13:38:43 +03:00 |
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MihailRis
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0c4cdeaa87
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add entities renderer tint support
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2024-07-20 19:35:43 +03:00 |
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