161 Commits

Author SHA1 Message Date
MihailRis
de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
3b6e7d1877 audio/ 2024-08-05 23:58:14 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4 graphics/ 2024-08-04 22:12:48 +03:00
InfiniteCoder
3aa0298c85 files/ 2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0 Logger.hpp 2024-08-04 12:46:03 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
InfiniteCoder
eeb9ba77fb Add global include directory 2024-08-04 10:11:01 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
aecd0f5db9 fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings" 2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis
52381d5afa feat: preprocessing glsl header files 2024-07-20 15:36:30 +03:00
MihailRis
b6ceadcee7 fix obj parser on Windows 2024-07-17 17:21:19 +03:00
MihailRis
19c6a82ab2 refactor Entities load + loading velocity 2024-07-08 22:47:01 +03:00
MihailRis
f0270d3391 feat: saving entities (WIP) 2024-07-05 05:16:31 +03:00
MihailRis
a72a37ccf7 Merge branch 'main' into entities 2024-07-01 06:21:00 +03:00
MihailRis
462484130d fix msvc build 2024-07-01 06:09:33 +03:00
MihailRis
fab124a2e2 remove unnecessary 'new' operators 2024-07-01 06:00:33 +03:00
MihailRis
beac332c96 update RigConfig 2024-07-01 05:30:27 +03:00
MihailRis
2dffdf757c add <image ...> atlases support 2024-06-30 22:05:12 +03:00
MihailRis
c0dca31e98 memory refactor Texture and ImageData 2024-06-30 21:24:46 +03:00
MihailRis
e4f9bd03b7 add src/coders/obj 2024-06-22 20:24:35 +03:00
MihailRis
a5dc187481 fix: function returns by const value 2024-06-07 15:17:32 +03:00
Pugemon
f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis
74042b5c2a player.get_selected_block 2024-05-31 08:33:37 +03:00
MihailRis
7fdacffe53 json-related refactor 2024-05-20 03:06:26 +03:00
MihailRis
45862269e7 toml: nested maps support 2024-05-20 02:09:01 +03:00
MihailRis
c94d40ab02 toml parser update + 'toml' module is built-in now 2024-05-20 01:28:42 +03:00
MihailRis
8ee493dbda Merge branch 'main' into devtools 2024-05-17 15:47:25 +03:00
MihailRis
8ff629e1cd minor refactor 2024-05-17 15:46:54 +03:00
MihailRis
ea2b77b323 numeric literal fix 2024-05-14 01:37:43 +03:00
MihailRis
3f8f34cf5d cleanup 2024-05-10 17:49:42 +03:00
MihailRis
b38128ef39 relative values, types check 2024-05-10 16:05:46 +03:00
MihailRis
0836457c17 Merge branch 'main' into devtools 2024-05-09 22:02:33 +03:00
MihailRis
76f52037b5 added operator<< overloads for dynamic::Value 2024-05-09 22:01:38 +03:00
MihailRis
022c97b200 CommandsRepository 2024-05-09 20:16:15 +03:00
MihailRis
7270e0ba24 parsing error log fix 2024-05-09 18:52:46 +03:00
MihailRis
5da2a30326 BasicParser now uses string_view 2024-05-08 23:32:04 +03:00
MihailRis
65e85f362c dynamic::valtype renamed to dynamic::Type 2024-05-08 04:06:24 +03:00
MihailRis
f2cdd3c4b6 number_u deleted 2024-05-07 18:50:36 +03:00
MihailRis
a4c21984d5 dynamic::Value simplified 2024-05-07 18:39:12 +03:00
MihailRis
8e83a07094 'dynamic' namespace refactor (step 2) 2024-05-07 17:03:04 +03:00
MihailRis
d33edd4cd9 'dynamic' namespace refactor (step 1/2) 2024-05-07 16:00:52 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
f27a418dbe however 2024-05-06 03:15:27 +03:00
MihailRis
91aacafecb hpp++ 2024-05-06 01:36:21 +03:00