toml parser update + 'toml' module is built-in now
This commit is contained in:
parent
ffdeac5c1f
commit
c94d40ab02
@ -1,65 +1,2 @@
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-- TOML serialization module
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local toml = {}
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-- Convert table to TOML
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function toml.serialize(tb, isinner)
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local text = ""
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for k, v in pairs(tb) do
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local tp = type(v)
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if tp ~= "table" then
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text = text..k.." = "
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if tp == "string" then
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text = text..string.format("%q", v)
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else
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text = text..tostring(v)
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end
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text = text.."\n"
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end
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end
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for k, v in pairs(tb) do
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local tp = type(v)
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if tp == "table" then
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if isinner then
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error("only one level of subtables supported")
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end
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text = text.."["..k.."]\n"..toml.serialize(v).."\n"
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end
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end
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return text
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end
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-- Parse TOML to new table
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function toml.deserialize(s)
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local output = {}
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local current = output
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local lines = {}
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for line in string.gmatch(s, "[^\r\n]+") do
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line = string.gsub(line, "%s+", "")
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table.insert(lines, line)
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end
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for i = 1,#lines do
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local s = lines[i]
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if string.sub(s, 1, 1) == "[" then
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local section = s.sub(s, 2, #s-1)
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current = {}
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output[section] = current
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else
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for k, v in string.gmatch(s, "(%w+)=(.+)" ) do
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v = string.gsub(v, "%s+", "")
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if v.sub(v, 1, 1) == "\"" then
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current[k] = v.sub(v, 2, #v-1)
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elseif v == "true" or v == "false" then
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current[k] = v == "true"
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end
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local num = tonumber(v)
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if num ~= nil then
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current[k] = num
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end
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end
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end
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end
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return output
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end
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print("WARNING: toml is replaced with built-in library, just remove 'require \"core:toml\"'")
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return toml
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@ -7,15 +7,14 @@
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#include "../files/settings_io.hpp"
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#include <math.h>
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#include <iostream>
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#include <iomanip>
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#include <sstream>
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#include <assert.h>
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using namespace toml;
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class Reader : BasicParser {
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SettingsHandler& handler;
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class TomlReader : BasicParser {
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dynamic::Map_sptr root;
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void skipWhitespace() override {
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BasicParser::skipWhitespace();
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@ -26,7 +25,34 @@ class Reader : BasicParser {
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}
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}
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}
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void readSection(const std::string& section) {
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dynamic::Map& getSection(const std::string& section) {
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if (section.empty()) {
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return *root;
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}
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size_t offset = 0;
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auto& rootMap = *root;
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do {
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size_t index = section.find('.', offset);
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if (index == std::string::npos) {
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auto map = rootMap.map(section);
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if (map == nullptr) {
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return rootMap.putMap(section);
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}
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return *map;
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}
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auto subsection = section.substr(offset, index);
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auto map = rootMap.map(subsection);
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if (map == nullptr) {
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rootMap = rootMap.putMap(subsection);
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} else {
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rootMap = *map;
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}
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offset = index+1;
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} while (true);
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}
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void readSection(const std::string& section, dynamic::Map& map) {
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while (hasNext()) {
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skipWhitespace();
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if (!hasNext()) {
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@ -36,43 +62,31 @@ class Reader : BasicParser {
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if (c == '[') {
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std::string name = parseName();
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pos++;
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readSection(name);
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readSection(name, getSection(name));
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return;
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}
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pos--;
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std::string name = section+"."+parseName();
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std::string name = parseName();
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expect('=');
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c = peek();
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if (is_digit(c)) {
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auto num = parseNumber(1);
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if (handler.has(name)) {
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handler.setValue(name, num);
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}
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map.put(name, parseNumber(1));
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} else if (c == '-' || c == '+') {
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int sign = c == '-' ? -1 : 1;
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pos++;
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auto num = parseNumber(sign);
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if (handler.has(name)) {
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handler.setValue(name, num);
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}
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map.put(name, parseNumber(sign));
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} else if (is_identifier_start(c)) {
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std::string identifier = parseName();
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if (handler.has(name)) {
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if (identifier == "true" || identifier == "false") {
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bool flag = identifier == "true";
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handler.setValue(name, flag);
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} else if (identifier == "inf") {
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handler.setValue(name, INFINITY);
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} else if (identifier == "nan") {
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handler.setValue(name, NAN);
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}
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if (identifier == "true" || identifier == "false") {
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map.put(name, identifier == "true");
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} else if (identifier == "inf") {
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map.put(name, INFINITY);
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} else if (identifier == "nan") {
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map.put(name, NAN);
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}
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} else if (c == '"' || c == '\'') {
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pos++;
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std::string str = parseString(c);
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if (handler.has(name)) {
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handler.setValue(name, str);
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}
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map.put(name, parseString(c));
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} else {
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throw error("feature is not supported");
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}
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@ -81,29 +95,60 @@ class Reader : BasicParser {
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}
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public:
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Reader(
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SettingsHandler& handler,
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TomlReader(
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std::string_view file,
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std::string_view source)
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: BasicParser(file, source), handler(handler) {
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: BasicParser(file, source) {
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root = dynamic::create_map();
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}
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void read() {
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dynamic::Map_sptr read() {
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skipWhitespace();
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if (!hasNext()) {
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return;
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return root;
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}
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readSection("");
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readSection("", *root);
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return root;
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}
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};
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dynamic::Map_sptr toml::parse(std::string_view file, std::string_view source) {
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return TomlReader(file, source).read();
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}
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void toml::parse(
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SettingsHandler& handler,
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const std::string& file,
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const std::string& source
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SettingsHandler& handler, std::string_view file, std::string_view source
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) {
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Reader reader(handler, file, source);
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reader.read();
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auto map = parse(file, source);
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for (auto& entry : map->values) {
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const auto& sectionName = entry.first;
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auto sectionMap = std::get_if<dynamic::Map_sptr>(&entry.second);
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if (sectionMap == nullptr) {
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continue;
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}
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for (auto& sectionEntry : (*sectionMap)->values) {
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const auto& name = sectionEntry.first;
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auto& value = sectionEntry.second;
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auto fullname = sectionName+"."+name;
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if (handler.has(fullname)) {
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handler.setValue(fullname, value);
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}
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}
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}
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}
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std::string toml::stringify(dynamic::Map& root) {
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std::stringstream ss;
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for (auto& sectionEntry : root.values) {
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ss << "[" << sectionEntry.first << "]\n";
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auto sectionMap = std::get_if<dynamic::Map_sptr>(§ionEntry.second);
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for (auto& entry : (*sectionMap)->values) {
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ss << entry.first << " = ";
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ss << entry.second << "\n";
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}
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ss << "\n";
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}
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return ss.str();
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}
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std::string toml::stringify(SettingsHandler& handler) {
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@ -1,6 +1,7 @@
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#ifndef CODERS_TOML_HPP_
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#define CODERS_TOML_HPP_
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#include "../data/dynamic.hpp"
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#include "commons.hpp"
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#include <string>
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@ -9,11 +10,13 @@ class SettingsHandler;
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namespace toml {
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std::string stringify(SettingsHandler& handler);
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std::string stringify(dynamic::Map& root);
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dynamic::Map_sptr parse(std::string_view file, std::string_view source);
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void parse(
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SettingsHandler& handler,
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const std::string& file,
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const std::string& source
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std::string_view file,
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std::string_view source
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);
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}
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@ -152,6 +152,9 @@ namespace dynamic {
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Map& put(std::string key, bool value) {
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return put(key, Value(static_cast<bool>(value)));
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}
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Map& put(std::string key, const char* value) {
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return put(key, Value(value));
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}
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Map& put(std::string key, const Value& value);
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void remove(const std::string& key);
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@ -2,26 +2,26 @@
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#include "../hud.hpp"
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#include "../LevelFrontend.hpp"
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#include "../../debug/Logger.hpp"
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#include "../../audio/audio.hpp"
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#include "../../coders/imageio.hpp"
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#include "../../graphics/core/PostProcessing.hpp"
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#include "../../debug/Logger.hpp"
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#include "../../engine.hpp"
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#include "../../graphics/core/DrawContext.hpp"
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#include "../../graphics/core/Viewport.hpp"
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#include "../../graphics/core/ImageData.hpp"
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#include "../../graphics/ui/GUI.hpp"
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#include "../../graphics/ui/elements/Menu.hpp"
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#include "../../graphics/core/PostProcessing.hpp"
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#include "../../graphics/core/Viewport.hpp"
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#include "../../graphics/render/WorldRenderer.hpp"
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#include "../../graphics/ui/elements/Menu.hpp"
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#include "../../graphics/ui/GUI.hpp"
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#include "../../logic/LevelController.hpp"
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#include "../../logic/scripting/scripting_hud.hpp"
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#include "../../physics/Hitbox.hpp"
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#include "../../voxels/Chunks.hpp"
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#include "../../world/Level.hpp"
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#include "../../world/World.hpp"
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#include "../../window/Camera.hpp"
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#include "../../window/Events.hpp"
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#include "../../window/Window.hpp"
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#include "../../engine.hpp"
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#include "../../world/Level.hpp"
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#include "../../world/World.hpp"
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static debug::Logger logger("level-screen");
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@ -55,16 +55,20 @@ LevelScreen::LevelScreen(Engine* engine, std::unique_ptr<Level> level)
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void LevelScreen::initializeContent() {
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auto content = controller->getLevel()->content;
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for (auto& entry : content->getPacks()) {
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auto pack = entry.second.get();
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const ContentPack& info = pack->getInfo();
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fs::path scriptFile = info.folder/fs::path("scripts/hud.lua");
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if (fs::is_regular_file(scriptFile)) {
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scripting::load_hud_script(pack->getEnvironment(), info.id, scriptFile);
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}
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initializePack(entry.second.get());
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}
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scripting::on_frontend_init(hud.get());
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}
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void LevelScreen::initializePack(ContentPackRuntime* pack) {
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const ContentPack& info = pack->getInfo();
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fs::path scriptFile = info.folder/fs::path("scripts/hud.lua");
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if (fs::is_regular_file(scriptFile)) {
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scripting::load_hud_script(pack->getEnvironment(), info.id, scriptFile);
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}
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auto configFolder = info.folder/fs::path("config");
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}
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LevelScreen::~LevelScreen() {
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saveWorldPreview();
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scripting::on_frontend_close();
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@ -12,6 +12,7 @@ class LevelController;
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class WorldRenderer;
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class TextureAnimator;
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class PostProcessing;
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class ContentPackRuntime;
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class Level;
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class LevelScreen : public Screen {
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@ -27,6 +28,7 @@ class LevelScreen : public Screen {
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bool hudVisible = true;
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void updateHotkeys();
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void initializeContent();
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void initializePack(ContentPackRuntime* pack);
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public:
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LevelScreen(Engine* engine, std::unique_ptr<Level> level);
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~LevelScreen();
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@ -12,14 +12,16 @@ inline std::string LAMBDAS_TABLE = "$L";
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static debug::Logger logger("lua-state");
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using namespace lua;
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namespace scripting {
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extern lua::LuaState* state;
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extern LuaState* state;
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}
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lua::luaerror::luaerror(const std::string& message) : std::runtime_error(message) {
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luaerror::luaerror(const std::string& message) : std::runtime_error(message) {
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}
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void lua::LuaState::removeLibFuncs(const char* libname, const char* funcs[]) {
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void LuaState::removeLibFuncs(const char* libname, const char* funcs[]) {
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if (getglobal(libname)) {
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for (uint i = 0; funcs[i]; i++) {
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pushnil();
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@ -28,13 +30,13 @@ void lua::LuaState::removeLibFuncs(const char* libname, const char* funcs[]) {
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}
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}
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lua::LuaState::LuaState() {
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LuaState::LuaState() {
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logger.info() << LUA_VERSION;
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logger.info() << LUAJIT_VERSION;
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L = luaL_newstate();
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if (L == nullptr) {
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throw lua::luaerror("could not to initialize Lua");
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throw luaerror("could not to initialize Lua");
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}
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// Allowed standard libraries
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luaopen_base(L);
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@ -66,24 +68,24 @@ lua::LuaState::LuaState() {
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setglobal(LAMBDAS_TABLE);
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}
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const std::string lua::LuaState::envName(int env) {
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const std::string LuaState::envName(int env) {
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return "_ENV"+util::mangleid(env);
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}
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lua::LuaState::~LuaState() {
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LuaState::~LuaState() {
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lua_close(L);
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}
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void lua::LuaState::logError(const std::string& text) {
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void LuaState::logError(const std::string& text) {
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logger.error() << text;
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}
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void lua::LuaState::addfunc(const std::string& name, lua_CFunction func) {
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void LuaState::addfunc(const std::string& name, lua_CFunction func) {
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lua_pushcfunction(L, func);
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lua_setglobal(L, name.c_str());
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}
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bool lua::LuaState::getglobal(const std::string& name) {
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bool LuaState::getglobal(const std::string& name) {
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lua_getglobal(L, name.c_str());
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if (lua_isnil(L, lua_gettop(L))) {
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lua_pop(L, lua_gettop(L));
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@ -92,7 +94,7 @@ bool lua::LuaState::getglobal(const std::string& name) {
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return true;
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}
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bool lua::LuaState::hasglobal(const std::string& name) {
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bool LuaState::hasglobal(const std::string& name) {
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lua_getglobal(L, name.c_str());
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if (lua_isnil(L, lua_gettop(L))) {
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lua_pop(L, lua_gettop(L));
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@ -102,11 +104,11 @@ bool lua::LuaState::hasglobal(const std::string& name) {
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return true;
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}
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void lua::LuaState::setglobal(const std::string& name) {
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void LuaState::setglobal(const std::string& name) {
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lua_setglobal(L, name.c_str());
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}
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bool lua::LuaState::rename(const std::string& from, const std::string& to) {
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bool LuaState::rename(const std::string& from, const std::string& to) {
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const char* src = from.c_str();
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lua_getglobal(L, src);
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if (lua_isnil(L, lua_gettop(L))) {
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@ -121,12 +123,12 @@ bool lua::LuaState::rename(const std::string& from, const std::string& to) {
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return true;
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}
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void lua::LuaState::remove(const std::string& name) {
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void LuaState::remove(const std::string& name) {
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lua_pushnil(L);
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lua_setglobal(L, name.c_str());
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}
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void lua::LuaState::createLibs() {
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void LuaState::createLibs() {
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openlib("audio", audiolib);
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openlib("block", blocklib);
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openlib("console", consolelib);
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@ -140,28 +142,29 @@ void lua::LuaState::createLibs() {
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openlib("pack", packlib);
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openlib("player", playerlib);
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openlib("time", timelib);
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openlib("toml", tomllib);
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openlib("world", worldlib);
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addfunc("print", lua_wrap_errors<l_print>);
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}
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void lua::LuaState::loadbuffer(int env, const std::string& src, const std::string& file) {
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void LuaState::loadbuffer(int env, const std::string& src, const std::string& file) {
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if (luaL_loadbuffer(L, src.c_str(), src.length(), file.c_str())) {
|
||||
throw lua::luaerror(lua_tostring(L, -1));
|
||||
throw luaerror(lua_tostring(L, -1));
|
||||
}
|
||||
if (env && getglobal(envName(env))) {
|
||||
lua_setfenv(L, -2);
|
||||
}
|
||||
}
|
||||
|
||||
int lua::LuaState::call(int argc, int nresults) {
|
||||
int LuaState::call(int argc, int nresults) {
|
||||
if (lua_pcall(L, argc, nresults, 0)) {
|
||||
throw lua::luaerror(lua_tostring(L, -1));
|
||||
throw luaerror(lua_tostring(L, -1));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::callNoThrow(int argc) {
|
||||
int LuaState::callNoThrow(int argc) {
|
||||
if (lua_pcall(L, argc, LUA_MULTRET, 0)) {
|
||||
logError(lua_tostring(L, -1));
|
||||
return 0;
|
||||
@ -169,59 +172,59 @@ int lua::LuaState::callNoThrow(int argc) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::eval(int env, const std::string& src, const std::string& file) {
|
||||
int LuaState::eval(int env, const std::string& src, const std::string& file) {
|
||||
auto srcText = "return "+src;
|
||||
loadbuffer(env, srcText, file);
|
||||
return call(0);
|
||||
}
|
||||
|
||||
int lua::LuaState::execute(int env, const std::string& src, const std::string& file) {
|
||||
int LuaState::execute(int env, const std::string& src, const std::string& file) {
|
||||
loadbuffer(env, src, file);
|
||||
return callNoThrow(0);
|
||||
}
|
||||
|
||||
int lua::LuaState::gettop() const {
|
||||
int LuaState::gettop() const {
|
||||
return lua_gettop(L);
|
||||
}
|
||||
|
||||
int lua::LuaState::pushinteger(luaint x) {
|
||||
int LuaState::pushinteger(luaint x) {
|
||||
lua_pushinteger(L, x);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushnumber(luanumber x) {
|
||||
int LuaState::pushnumber(luanumber x) {
|
||||
lua_pushnumber(L, x);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushboolean(bool x) {
|
||||
int LuaState::pushboolean(bool x) {
|
||||
lua_pushboolean(L, x);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushivec3(luaint x, luaint y, luaint z) {
|
||||
int LuaState::pushivec3(luaint x, luaint y, luaint z) {
|
||||
lua::pushivec3(L, x, y, z);
|
||||
return 3;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushstring(const std::string& str) {
|
||||
int LuaState::pushstring(const std::string& str) {
|
||||
lua_pushstring(L, str.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushenv(int env) {
|
||||
int LuaState::pushenv(int env) {
|
||||
if (getglobal(envName(env))) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushvalue(int idx) {
|
||||
int LuaState::pushvalue(int idx) {
|
||||
lua_pushvalue(L, idx);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushvalue(const dynamic::Value& value) {
|
||||
int LuaState::pushvalue(const dynamic::Value& value) {
|
||||
using namespace dynamic;
|
||||
|
||||
if (auto* flag = std::get_if<bool>(&value)) {
|
||||
@ -252,26 +255,26 @@ int lua::LuaState::pushvalue(const dynamic::Value& value) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushglobals() {
|
||||
int LuaState::pushglobals() {
|
||||
lua_pushvalue(L, LUA_GLOBALSINDEX);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int lua::LuaState::pushcfunction(lua_CFunction function) {
|
||||
int LuaState::pushcfunction(lua_CFunction function) {
|
||||
lua_pushcfunction(L, function);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void lua::LuaState::pop(int n) {
|
||||
void LuaState::pop(int n) {
|
||||
lua_pop(L, n);
|
||||
}
|
||||
|
||||
int lua::LuaState::pushnil() {
|
||||
int LuaState::pushnil() {
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool lua::LuaState::getfield(const std::string& name, int idx) {
|
||||
bool LuaState::getfield(const std::string& name, int idx) {
|
||||
lua_getfield(L, idx, name.c_str());
|
||||
if (lua_isnil(L, -1)) {
|
||||
lua_pop(L, -1);
|
||||
@ -280,35 +283,35 @@ bool lua::LuaState::getfield(const std::string& name, int idx) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void lua::LuaState::setfield(const std::string& name, int idx) {
|
||||
void LuaState::setfield(const std::string& name, int idx) {
|
||||
lua_setfield(L, idx, name.c_str());
|
||||
}
|
||||
|
||||
bool lua::LuaState::toboolean(int idx) {
|
||||
bool LuaState::toboolean(int idx) {
|
||||
return lua_toboolean(L, idx);
|
||||
}
|
||||
|
||||
lua::luaint lua::LuaState::tointeger(int idx) {
|
||||
luaint LuaState::tointeger(int idx) {
|
||||
return lua_tointeger(L, idx);
|
||||
}
|
||||
|
||||
lua::luanumber lua::LuaState::tonumber(int idx) {
|
||||
luanumber LuaState::tonumber(int idx) {
|
||||
return lua_tonumber(L, idx);
|
||||
}
|
||||
|
||||
glm::vec2 lua::LuaState::tovec2(int idx) {
|
||||
glm::vec2 LuaState::tovec2(int idx) {
|
||||
return lua::tovec2(L, idx);
|
||||
}
|
||||
|
||||
glm::vec4 lua::LuaState::tocolor(int idx) {
|
||||
glm::vec4 LuaState::tocolor(int idx) {
|
||||
return lua::tocolor(L, idx);
|
||||
}
|
||||
|
||||
const char* lua::LuaState::tostring(int idx) {
|
||||
const char* LuaState::tostring(int idx) {
|
||||
return lua_tostring(L, idx);
|
||||
}
|
||||
|
||||
dynamic::Value lua::LuaState::tovalue(int idx) {
|
||||
dynamic::Value LuaState::tovalue(int idx) {
|
||||
using namespace dynamic;
|
||||
auto type = lua_type(L, idx);
|
||||
switch (type) {
|
||||
@ -361,21 +364,21 @@ dynamic::Value lua::LuaState::tovalue(int idx) {
|
||||
}
|
||||
}
|
||||
|
||||
bool lua::LuaState::isstring(int idx) {
|
||||
bool LuaState::isstring(int idx) {
|
||||
return lua_isstring(L, idx);
|
||||
}
|
||||
|
||||
bool lua::LuaState::isfunction(int idx) {
|
||||
bool LuaState::isfunction(int idx) {
|
||||
return lua_isfunction(L, idx);
|
||||
}
|
||||
|
||||
void lua::LuaState::openlib(const std::string& name, const luaL_Reg* libfuncs) {
|
||||
void LuaState::openlib(const std::string& name, const luaL_Reg* libfuncs) {
|
||||
lua_newtable(L);
|
||||
luaL_setfuncs(L, libfuncs, 0);
|
||||
lua_setglobal(L, name.c_str());
|
||||
}
|
||||
|
||||
std::shared_ptr<std::string> lua::LuaState::createLambdaHandler() {
|
||||
std::shared_ptr<std::string> LuaState::createLambdaHandler() {
|
||||
auto ptr = reinterpret_cast<ptrdiff_t>(lua_topointer(L, -1));
|
||||
auto name = util::mangleid(ptr);
|
||||
lua_getglobal(L, LAMBDAS_TABLE.c_str());
|
||||
@ -392,7 +395,7 @@ std::shared_ptr<std::string> lua::LuaState::createLambdaHandler() {
|
||||
});
|
||||
}
|
||||
|
||||
runnable lua::LuaState::createRunnable() {
|
||||
runnable LuaState::createRunnable() {
|
||||
auto funcptr = createLambdaHandler();
|
||||
return [=]() {
|
||||
lua_getglobal(L, LAMBDAS_TABLE.c_str());
|
||||
@ -401,7 +404,7 @@ runnable lua::LuaState::createRunnable() {
|
||||
};
|
||||
}
|
||||
|
||||
scripting::common_func lua::LuaState::createLambda() {
|
||||
scripting::common_func LuaState::createLambda() {
|
||||
auto funcptr = createLambdaHandler();
|
||||
return [=](const std::vector<dynamic::Value>& args) {
|
||||
lua_getglobal(L, LAMBDAS_TABLE.c_str());
|
||||
@ -418,7 +421,14 @@ scripting::common_func lua::LuaState::createLambda() {
|
||||
};
|
||||
}
|
||||
|
||||
int lua::LuaState::createEnvironment(int parent) {
|
||||
const char* LuaState::requireString(int idx) {
|
||||
if (!lua_isstring(L, idx)) {
|
||||
throw luaerror("string expected at "+std::to_string(idx));
|
||||
}
|
||||
return lua_tostring(L, idx);
|
||||
}
|
||||
|
||||
int LuaState::createEnvironment(int parent) {
|
||||
int id = nextEnvironment++;
|
||||
|
||||
// local env = {}
|
||||
@ -442,7 +452,7 @@ int lua::LuaState::createEnvironment(int parent) {
|
||||
}
|
||||
|
||||
|
||||
void lua::LuaState::removeEnvironment(int id) {
|
||||
void LuaState::removeEnvironment(int id) {
|
||||
if (id == 0) {
|
||||
return;
|
||||
}
|
||||
@ -450,7 +460,7 @@ void lua::LuaState::removeEnvironment(int id) {
|
||||
setglobal(envName(id));
|
||||
}
|
||||
|
||||
bool lua::LuaState::emit_event(const std::string &name, std::function<int(lua::LuaState *)> args) {
|
||||
bool LuaState::emit_event(const std::string &name, std::function<int(LuaState *)> args) {
|
||||
getglobal("events");
|
||||
getfield("emit");
|
||||
pushstring(name);
|
||||
@ -461,7 +471,7 @@ bool lua::LuaState::emit_event(const std::string &name, std::function<int(lua::L
|
||||
}
|
||||
|
||||
|
||||
void lua::LuaState::dumpStack() {
|
||||
void LuaState::dumpStack() {
|
||||
int top = gettop();
|
||||
for (int i = 1; i <= top; i++) {
|
||||
std::cout << std::setw(3) << i << std::setw(20) << luaL_typename(L, i) << std::setw(30);
|
||||
@ -486,6 +496,6 @@ void lua::LuaState::dumpStack() {
|
||||
}
|
||||
}
|
||||
|
||||
lua_State* lua::LuaState::getLua() const {
|
||||
lua_State* LuaState::getLua() const {
|
||||
return L;
|
||||
}
|
||||
|
||||
@ -73,6 +73,8 @@ namespace lua {
|
||||
runnable createRunnable();
|
||||
scripting::common_func createLambda();
|
||||
|
||||
const char* requireString(int idx);
|
||||
|
||||
int createEnvironment(int parent);
|
||||
void removeEnvironment(int id);
|
||||
bool emit_event(const std::string& name, std::function<int(lua::LuaState*)> args=[](auto*){return 0;});
|
||||
|
||||
@ -8,19 +8,20 @@
|
||||
// Libraries
|
||||
extern const luaL_Reg audiolib [];
|
||||
extern const luaL_Reg blocklib [];
|
||||
extern const luaL_Reg consolelib [];
|
||||
extern const luaL_Reg corelib [];
|
||||
extern const luaL_Reg filelib [];
|
||||
extern const luaL_Reg guilib [];
|
||||
extern const luaL_Reg hudlib [];
|
||||
extern const luaL_Reg inputlib [];
|
||||
extern const luaL_Reg inventorylib [];
|
||||
extern const luaL_Reg itemlib [];
|
||||
extern const luaL_Reg jsonlib [];
|
||||
extern const luaL_Reg packlib [];
|
||||
extern const luaL_Reg playerlib [];
|
||||
extern const luaL_Reg timelib [];
|
||||
extern const luaL_Reg tomllib [];
|
||||
extern const luaL_Reg worldlib [];
|
||||
extern const luaL_Reg jsonlib [];
|
||||
extern const luaL_Reg inputlib [];
|
||||
extern const luaL_Reg consolelib [];
|
||||
|
||||
// Lua Overrides
|
||||
extern int l_print(lua_State* L);
|
||||
|
||||
@ -20,13 +20,13 @@ namespace scripting {
|
||||
using namespace scripting;
|
||||
|
||||
static int l_keycode(lua_State* L) {
|
||||
const char* name = lua_tostring(L, 1);
|
||||
const char* name = state->requireString(1);
|
||||
lua_pushinteger(L, static_cast<int>(input_util::keycode_from(name)));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int l_add_callback(lua_State* L) {
|
||||
auto bindname = lua_tostring(L, 1);
|
||||
auto bindname = state->requireString(1);
|
||||
const auto& bind = Events::bindings.find(bindname);
|
||||
if (bind == Events::bindings.end()) {
|
||||
throw std::runtime_error("unknown binding "+util::quote(bindname));
|
||||
|
||||
37
src/logic/scripting/lua/libtoml.cpp
Normal file
37
src/logic/scripting/lua/libtoml.cpp
Normal file
@ -0,0 +1,37 @@
|
||||
#include "api_lua.hpp"
|
||||
#include "lua_commons.hpp"
|
||||
#include "LuaState.hpp"
|
||||
|
||||
#include "../../../coders/toml.hpp"
|
||||
#include "../../../data/dynamic.hpp"
|
||||
|
||||
namespace scripting {
|
||||
extern lua::LuaState* state;
|
||||
}
|
||||
using namespace scripting;
|
||||
|
||||
static int l_toml_stringify(lua_State* L) {
|
||||
auto value = state->tovalue(1);
|
||||
|
||||
if (auto mapptr = std::get_if<dynamic::Map_sptr>(&value)) {
|
||||
auto string = toml::stringify(**mapptr);
|
||||
lua_pushstring(L, string.c_str());
|
||||
return 1;
|
||||
} else {
|
||||
throw std::runtime_error("table expected");
|
||||
}
|
||||
}
|
||||
|
||||
static int l_toml_parse(lua_State*) {
|
||||
auto string = state->requireString(1);
|
||||
auto element = toml::parse("<string>", string);
|
||||
auto value = std::make_unique<dynamic::Value>(element);
|
||||
state->pushvalue(*value);
|
||||
return 1;
|
||||
}
|
||||
|
||||
const luaL_Reg tomllib [] = {
|
||||
{"serialize", lua_wrap_errors<l_toml_stringify>},
|
||||
{"deserialize", lua_wrap_errors<l_toml_parse>},
|
||||
{NULL, NULL}
|
||||
};
|
||||
@ -443,3 +443,14 @@ std::string util::format_data_size(size_t size) {
|
||||
std::to_string(static_cast<int>(round(remainder/1024.0f)))+
|
||||
postfixes[group];
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> util::split_at(std::string_view view, char c) {
|
||||
size_t idx = view.find(c);
|
||||
if (idx == std::string::npos) {
|
||||
throw std::runtime_error(util::quote(std::string({c}))+" not found");
|
||||
}
|
||||
return std::make_pair(
|
||||
std::string(view.substr(0, idx)),
|
||||
std::string(view.substr(idx+1))
|
||||
);
|
||||
}
|
||||
|
||||
@ -57,6 +57,8 @@ namespace util {
|
||||
std::vector<std::wstring> split(const std::wstring& str, char delimiter);
|
||||
|
||||
std::string format_data_size(size_t size);
|
||||
|
||||
std::pair<std::string, std::string> split_at(std::string_view view, char c);
|
||||
}
|
||||
|
||||
#endif // UTIL_STRINGUTIL_HPP_
|
||||
|
||||
@ -32,6 +32,12 @@ static std::unordered_map<std::string, int> keycodes {
|
||||
{"up", GLFW_KEY_UP},
|
||||
};
|
||||
|
||||
static std::unordered_map<std::string, int> mousecodes {
|
||||
{"left", GLFW_MOUSE_BUTTON_1},
|
||||
{"right", GLFW_MOUSE_BUTTON_2},
|
||||
{"middle", GLFW_MOUSE_BUTTON_3},
|
||||
};
|
||||
|
||||
void Binding::reset(inputtype type, int code) {
|
||||
this->type = type;
|
||||
this->code = code;
|
||||
@ -65,6 +71,14 @@ keycode input_util::keycode_from(const std::string& name) {
|
||||
return static_cast<keycode>(found->second);
|
||||
}
|
||||
|
||||
mousecode input_util::mousecode_from(const std::string& name) {
|
||||
const auto& found = mousecodes.find(name);
|
||||
if (found == mousecodes.end()) {
|
||||
return mousecode::UNKNOWN;
|
||||
}
|
||||
return static_cast<mousecode>(found->second);
|
||||
}
|
||||
|
||||
std::string input_util::to_string(keycode code) {
|
||||
int icode_repr = static_cast<int>(code);
|
||||
#ifdef _WIN32
|
||||
|
||||
@ -103,6 +103,7 @@ enum class mousecode : int {
|
||||
BUTTON_1 = 0, // Left mouse button
|
||||
BUTTON_2 = 1, // Right mouse button
|
||||
BUTTON_3 = 2, // Middle mouse button
|
||||
UNKNOWN = -1,
|
||||
};
|
||||
|
||||
inline mousecode MOUSECODES_ALL[] {
|
||||
@ -115,6 +116,8 @@ namespace input_util {
|
||||
void initialize();
|
||||
|
||||
keycode keycode_from(const std::string& name);
|
||||
mousecode mousecode_from(const std::string& name);
|
||||
|
||||
/// @return Key label by keycode
|
||||
std::string to_string(keycode code);
|
||||
/// @return Mouse button label by keycode
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user