43 Commits

Author SHA1 Message Date
MihailRis
e16f7567b1 lua: inventory library 2024-02-12 13:56:46 +03:00
MihailRis
49fdcdfb27 inventory regions, minor refactor 2024-01-31 00:14:43 +03:00
DanielProl1xy
8466c42896 added serializable class 2024-01-30 15:53:49 +03:00
MihailRis
04ab2839a1 spawn point fix 2024-01-29 18:07:46 +03:00
MihailRis
c57b2d0de3 Content menu, content-pack dependencies 2024-01-27 00:36:18 +03:00
MihailRis
51ffb93230 inventory reindexing 2024-01-26 15:35:23 +03:00
MihailRis
4fe79458ab fixed player spawn point 2024-01-23 01:44:16 +03:00
MihailRis
5142f3b4e7 Inventory (WIP part I) 2024-01-21 15:23:46 +03:00
MihailRis
377c8e5029 the big refactor + extracted data classes from coders/json to data/dynamic 2024-01-17 16:32:53 +03:00
MihailRis
9760cff8f4 Refactor 2024-01-10 16:41:51 +03:00
MihailRis
b5739c678f Items intruduced (part II) 2024-01-09 00:49:17 +03:00
quflax
4d281ff03b dasdasdasdas 2023-12-27 15:01:18 +02:00
MihailRis
acce49f188
Scripting WIP (#70)
* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
2023-12-25 05:26:03 +03:00
A-lex-Ra
20caa4b980 SP and TP cameras 2023-12-11 22:22:52 +06:00
MihailRis
00db63723a physics substeps calculation fix 2023-12-10 21:50:53 +03:00
MihailRis
551b230b94 Minor refactor 2023-12-07 13:45:34 +03:00
MihailRis
ca2f3cc649 Gravity increased 2023-12-05 19:53:22 +03:00
Ara
e45d85bc5a minimize defines 2023-12-04 22:50:00 +06:00
MihailRis
1d5037893c General refactor 2023-11-30 04:30:40 +03:00
MihailRis
de134dc2e5 PhysicsSolver minor refactor, changed crouch speed 2023-11-30 00:18:31 +03:00
MihailRis
4946b7d17d Camera shaking off while cheat movement 2023-11-22 21:20:11 +03:00
MihailRis
b6a8358e9e Added bindings for mouse clicks, fixed lights 2023-11-22 21:15:12 +03:00
MihailRis
3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
MihailRis
41f9c51a27 Minor refactor 2023-11-19 23:18:26 +03:00
MihailRis
9051db3526 bindings, controls.json file 2023-11-19 22:37:15 +03:00
MihailRis
e3743b8463 GfxContext, render refactor 2023-11-19 20:18:44 +03:00
@clasher113
883dcbf168 Advancec Frustum Culling & fixes 2023-11-16 16:42:57 +02:00
MihailRis
be980b2aa6 Minor refactor 2023-11-15 13:38:42 +03:00
MihailRis
c2f130c931 Movement speed fix 2023-11-12 19:48:02 +03:00
MihailRis
63b5f4bc6b Refactor and fixes 2023-11-12 02:44:02 +03:00
MihailRis
e48e41c99a Added pause menu, new F3 debug panel, fogCurve setting 2023-11-11 15:35:27 +03:00
MihailRis
b0ccc5fd68 Removed GLFW references from player_control.cpp 2023-11-09 01:52:10 +03:00
MihailRis
e437cc99ce EngineSettings.chunksLoadSpeed; removed unused assets 2023-11-06 00:20:58 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
lllzebralll
8e68a47712 refactoring 2022-12-08 21:20:45 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
4ceba017c7
Some refactor 2022-06-29 16:07:55 +03:00
MihailRis
b0a15a7c8c
New defines | implemented Player destructor 2022-03-12 16:51:34 +03:00
MihailRis
b6c328fe1d
Added flight mode ('F' button) 2022-03-04 17:44:14 +03:00
MihailRis
1dd9a72fb3
Fixed zoom, changed camera shaking parameters 2022-03-04 16:53:55 +03:00
MihailRis
cdc8a26a30
Added camera shaking 2022-03-03 23:16:34 +03:00
MihailRis
2aba3e91db
'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRis
b7e8ff5bea
'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00