515 Commits

Author SHA1 Message Date
MihailRis
2a506e9891 refactor blocks layers 2024-08-18 16:54:58 +03:00
MihailRis
af485dd7cb add sea_layers 2024-08-18 01:30:59 +03:00
MihailRis
8fb0f6a1bb add basic heightmaps generator optimization 2024-08-18 00:08:36 +03:00
MihailRis
8c0a3f4260 add heightmap:resize(int, int, str) 2024-08-17 22:09:31 +03:00
MihailRis
e560236a8c add heightmap write-only property 'noiseSeed' 2024-08-17 20:17:52 +03:00
MihailRis
510c45ffe9 add sea_level variable 2024-08-17 19:06:14 +03:00
MihailRis
c5877684eb add 'below_sea_level' layer property 2024-08-17 18:44:08 +03:00
MihailRis
2a767a3638 add generator layers 2024-08-17 18:11:52 +03:00
MihailRis
30925df319 move WorldGenerator to world/generator 2024-08-16 18:39:44 +03:00
MihailRis
347a01e0c2 fix heightmaps binary operations 2024-08-15 03:38:32 +03:00
MihailRis
ae5671364a add heightmap-based test generation 2024-08-14 18:44:32 +03:00
MihailRis
95cf451cc8 add GeneratorScript 2024-08-14 17:12:12 +03:00
MihailRis
7da8e133a5 Merge branch 'main' into heightmaps 2024-08-14 00:38:35 +03:00
MihailRis
e19ed3d239 add pseudopack 'core' 2024-08-14 00:24:22 +03:00
MihailRis
6e99461b5f refactor Heightmap methods with templates 2024-08-13 22:00:16 +03:00
MihailRis
13b97f4398 add Heightmap methods 2024-08-13 20:57:46 +03:00
MihailRis
da4b8bd7d4 add Heightmap class & rename bytearray to Bytearray 2024-08-13 03:09:52 +03:00
MihailRis
c75f6e4e67 fix block.compose_state 2024-08-12 01:55:39 +03:00
MihailRis
3d3da1cdcd refactor World 2024-08-11 16:30:58 +03:00
MihailRis
de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
alexei-zebra
91ad9cc64c add compatibility with other files 2024-08-06 15:51:55 +03:00
MihailRis
6a86282d31 fix input.add_callback 2024-08-06 13:49:22 +03:00
InfiniteCoder
6e8c671e82 Controversial 2024-08-06 00:18:17 +03:00
InfiniteCoder
85239004e3 window/ 2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd physics/ 2024-08-06 00:07:00 +03:00
InfiniteCoder
79ccde35b7 lighting/ 2024-08-06 00:05:41 +03:00
InfiniteCoder
9283aa605f frontend/ 2024-08-06 00:01:27 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
3b6e7d1877 audio/ 2024-08-05 23:58:14 +03:00
InfiniteCoder
9f9b9f2d64 world/ 2024-08-05 23:49:11 +03:00
InfiniteCoder
9340e962d3 Controversial 2024-08-05 23:26:43 +03:00
InfiniteCoder
7f75c454c8 logic/ 2024-08-05 23:23:28 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4 graphics/ 2024-08-04 22:12:48 +03:00
InfiniteCoder
3aa0298c85 files/ 2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0 Logger.hpp 2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd coders/ 2024-08-04 11:23:08 +03:00
InfiniteCoder
21ff65d781 assets/ 2024-08-04 11:08:07 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
MihailRis
47db626145 refactor: PVS-Studio warnings fixes 2024-08-04 01:30:52 +03:00
MihailRis
245b39be62 refactor: PVS-Studio warnings fixes 2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
4efa574eec
fix: PVS-Studio V508 mark false
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 21:05:19 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
5e70837d3f fix: optimization: PVS-Studio warning V815
The 'empty()' method is more efficient for checking if a string is empty compared to comparing it with an empty string literal.

The default constructor 'std::wstring()' is more efficient for creating an empty string compared to using a string literal.

The 'clear()' method is more efficient for clearing a std::wstring compared to assigning it an empty string literal.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:50:58 +03:00
Vyacheslav Ivanov
26ff0f133a fix: optimization: PVS-Studio warning V821
Creating variables in a more localized scope can enhance performance and make the code easier to understand.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:50:04 +03:00
Vyacheslav Ivanov
8c5e5559ec fix: optimization: PVS-Studio warning V831
Replaced 'at()' method with 'operator[]' to improve performance.

The 'at()' method performs bounds checking, which can introduce overhead. Using 'operator[]' bypasses this check and can improve performance when you are certain that the index is within bounds.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:46:29 +03:00