2792 Commits

Author SHA1 Message Date
MihailRis
0494db9187 fix infinite block fields conversion requests 2025-01-18 21:00:58 +03:00
MihailRis
c6951e0965 add in-game chat & update gui post-runnables timing & fix panel elements removal 2025-01-18 07:17:52 +03:00
MihailRis
731c72da7c add 'uinode:reposition()' 2025-01-18 07:16:57 +03:00
MihailRis
209490192c add 'min-size' ui property 2025-01-18 06:37:27 +03:00
MihailRis
0ce5e23a2a add 'min-length' panel property 2025-01-18 05:55:02 +03:00
MihailRis
c9adbe80ea add Bytearray support to world.set_chunk_data(...) 2025-01-18 04:25:32 +03:00
MihailRis
eaff5643a3 add Bytearray support to lua::tovalue 2025-01-18 03:46:42 +03:00
MihailRis
d2bbd82dbe add 'discardAll' parameter to socket:close(...) 2025-01-17 23:43:44 +03:00
MihailRis
20bd7666cd add download/upload info to debug panel 2025-01-17 21:30:18 +03:00
MihailRis
645f87494c Merge branch 'main' into suspend-players 2025-01-17 21:17:40 +03:00
MihailRis
47e8e4e71e remove extra 'todo' 2025-01-17 21:15:25 +03:00
MihailRis
177994b9fd Merge branch 'main' into suspend-players 2025-01-17 03:59:02 +03:00
MihailRis
55117c9fe9 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2025-01-17 03:58:35 +03:00
MihailRis
17c4cd2054 fix libbyteutil 2025-01-17 03:58:22 +03:00
MihailRis
2fa71b3bf0 feat: players interpolation & add hud.set_allow_pause(...) 2025-01-17 01:44:46 +03:00
MihailRis
a45487b3c7 move 'key:escape' handler to Lua 2025-01-16 23:11:00 +03:00
MihailRis
2adfbdb192 fix rigidbody:is_enabled 2025-01-16 18:17:12 +03:00
MihailRis
43dc88c6b5 move player animation to base:player_animator component 2025-01-16 06:58:53 +03:00
MihailRis
9cd3f3e4c8 add entity:get_player() 2025-01-16 06:50:01 +03:00
MihailRis
65fec4f4a9 introduce local player 2025-01-16 05:59:43 +03:00
MihailRis
b5999fe364 fix some UB 2025-01-16 05:57:01 +03:00
MihailRis
8aee8d81fb fix: player name still visible after player removal 2025-01-16 05:55:49 +03:00
MihailRis
2073d3782a fix HandlersList concurrency 2025-01-16 04:16:32 +03:00
MihailRis
44b9e21d46 fix input.add_callback 2025-01-16 03:46:56 +03:00
MihailRis
43f0cbe3fe add player.is_suspended, player.set_suspended 2025-01-15 22:25:51 +03:00
GHOST11111100
acb07c6664 fixed color code highlight 2025-01-15 21:28:52 +03:00
GHOST11111100
a93af583d1 added color code escaping 2025-01-15 21:22:13 +03:00
GHOST11111100
6ca8dc18cf fix hex code length and use a exists hex to int method;
added docs for color codes
2025-01-15 20:09:30 +03:00
GHOST11111100
9ce34080f7 fixed engine hang when using other special characters 2025-01-15 19:07:48 +03:00
GHOST11111100
6d9771bc32 added base hex color parser, and md statement 2025-01-15 18:42:16 +03:00
MihailRis
40cdebb175 fix lua::create_lambda 2025-01-15 07:11:28 +03:00
MihailRis
b8944f86c6 refactor vc coroutines error-handling & update socket:is_alive(), socket:send(...) 2025-01-15 05:27:10 +03:00
MihailRis
00ce65ef66 fix main shader & lua parser 2025-01-15 02:57:58 +03:00
MihailRis
f772d527e2 feat: nameless worlds 2025-01-13 05:40:43 +03:00
MihailRis
b9707e11ca fix lua::create_lambda and lua::create_lambda_nothrow 2025-01-13 04:20:48 +03:00
MihailRis
390d54c212 fix segfault at attempt to create/open world when another is open 2025-01-13 02:52:59 +03:00
MihailRis
5130907192 fix hud 2025-01-12 23:09:41 +03:00
MihailRis
90fc559234 add hud.open inventory events support 2025-01-12 17:36:42 +03:00
MihailRis
80128a4190 add on_inventory_open and on_inventory_closed events 2025-01-12 17:14:01 +03:00
MihailRis
e1150f9e05 Merge branch 'main' into new-events 2025-01-12 15:44:09 +03:00
MihailRis
89cde3e05e add missing includes 2025-01-12 15:43:13 +03:00
MihailRis
22c7cb8398 add on_chunk_present and on_chunk_remove events 2025-01-12 05:41:42 +03:00
MihailRis
fc9c096873 cleanup 2025-01-12 03:34:50 +03:00
MihailRis
41f6194fc1 introduce compressed_chunks namespace 2025-01-12 03:05:58 +03:00
MihailRis
c5fa6935a6 add metadata to chunk data used in world.get/set_chunk_data 2025-01-12 01:47:07 +03:00
MihailRis
077de25acc refactor 2025-01-11 23:38:43 +03:00
MihailRis
fe210708e5 fix 2025-01-11 23:03:19 +03:00
MihailRis
29e018cff8 fix chunk mesh refreshing 2025-01-11 20:11:29 +03:00
MihailRis
7b962841d6 fix world.set_chunk_data & rid of extra memory allocations in world.get_chunk_data 2025-01-11 18:50:45 +03:00
MihailRis
5841ec5382 Merge branch 'main' into content-related-funcs 2025-01-09 18:54:24 +03:00