91 Commits

Author SHA1 Message Date
MihailRis
4ff18fec99 fix sky shader 2025-09-23 00:51:21 +03:00
MihailRis
b8646580cc update sky lights constants 2025-09-20 00:17:47 +03:00
MihailRis
7cf073f079 fix: skybox is not visible behind translucent blocks 2025-07-25 22:28:28 +03:00
MihailRis
705e398bc3 improve u_gamma support & update default dense-render-distance value 2025-07-25 21:21:18 +03:00
MihailRis
82f777229e fix: sampler arrays inbdexed with non-constant / uniform-based expressions are forbidden 2025-07-21 23:36:40 +03:00
MihailRis
fdeec22515 improve lights 2025-07-18 20:27:38 +03:00
MihailRis
2831d1c963 fix emission buffer writing & fix entity shader 2025-07-12 23:28:38 +03:00
MihailRis
3f3f48eb6d fix 2025-07-12 22:53:33 +03:00
MihailRis
668d1d522f cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
MihailRis
b04dbd5809 add 'graphics.ssao' setting 2025-07-12 21:36:27 +03:00
MihailRis
5ec9f14021 add emission gbuffer attachment 2025-07-12 21:09:23 +03:00
MihailRis
ac9772cd67 fix render advanced pipeline issues 2025-07-12 17:31:55 +03:00
MihailRis
0bd901d1a6 feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
MihailRis
7a98f0c411 fix entities shading 2025-07-07 19:43:18 +03:00
MihailRis
85212e271d fix 2025-07-07 02:15:59 +03:00
MihailRis
559322f70a improve torchlight 2025-07-07 00:25:12 +03:00
MihailRis
931f0180ef update shadows 2025-07-04 18:20:41 +03:00
MihailRis
a9652327f1 improve ssao 2025-07-03 20:12:11 +03:00
MihailRis
96a94aa33c feat: recompiling shaders 2025-07-02 23:02:50 +03:00
MihailRis
3e66ff5924 fix ssao 2025-06-15 02:14:39 +03:00
MihailRis
e849d5e9b7 feat: deferred lighting (WIP) 2025-06-14 22:43:18 +03:00
MihailRis
436a89b066 feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00
MihailRis
02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis
9cc59c8848 refactor shadows.glsl 2025-06-11 19:44:33 +03:00
MihailRis
1a3fb9f5b3 fix night shadows 2025-06-11 00:51:42 +03:00
MihailRis
11283f9a33 cleanup 2025-06-10 22:50:04 +03:00
MihailRis
ed5efd9c3a improve shadows 2025-05-21 21:41:01 +03:00
MihailRis
44f7051a94 fix a_distance 2025-05-12 07:04:08 +03:00
MihailRis
9e05f6dbb6 simple cascade shadows test 2025-05-12 00:25:39 +03:00
MihailRis
ad0396b31e improve shadow map stability 2025-05-11 20:55:35 +03:00
MihailRis
b5253bff99 fix segfault 2025-05-10 16:29:30 +03:00
MihailRis
e158b384fa feat: shadows in fast pipeline & improve lights mix 2025-05-10 14:12:52 +03:00
MihailRis
30a0b81680 refactor shaders 2025-05-09 23:51:34 +03:00
MihailRis
36e5ff2472 update skybox & fix block overlay 2025-05-09 22:46:07 +03:00
MihailRis
657b4304b4 improve shading & enable disabled elements 2025-05-09 21:52:29 +03:00
MihailRis
c1608fe8e2 split render pipelines 2025-05-09 15:31:04 +03:00
MihailRis
fc46b7c434 initial commit 2025-05-07 20:42:50 +03:00
MihailRis
4e5199d89a feat: lights debug mode 2025-04-29 15:59:52 +03:00
REDxEYE
0e73f65331 Cleanup 2025-04-13 17:14:34 +03:00
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
4157bde156 add vignette effect 2025-04-06 13:10:34 +03:00
MihailRis
5678700826 add test effects: grayscale and negative 2025-04-05 00:41:58 +03:00
MihailRis
ba170035ef feat: post-processing effects 2025-04-05 00:41:25 +03:00
MihailRis
e6ea4fe37e add fog_curve parameter & update shaders 2025-02-26 04:49:45 +03:00
MihailRis
fe503d1192 add weather intensity (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
8dfc948fe3 update main shader 2025-02-26 02:24:16 +03:00
MihailRis
b4456fdb51 add PrecipitationRenderer (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
00ce65ef66 fix main shader & lua parser 2025-01-15 02:57:58 +03:00
MihailRis
dff2f014f2 update night lighting 2024-12-27 08:34:29 +03:00
MihailRis
a5a9a4b9ce update base pack 2024-11-26 08:40:15 +03:00