Logo
Explore Help
Sign In
PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
1
1
Fork 0
You've already forked VoxelEngine
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
VoxelEngine/src/frontend
History
MihailRis 5d6c2b9b8e added paths 'world:' entry point
2024-01-26 15:59:04 +03:00
..
graphics
skybox projection improvement
2024-01-26 14:52:41 +03:00
gui
dark overlay is an ui element now
2024-01-26 15:50:50 +03:00
locale
the big refactor + extracted data classes from coders/json to data/dynamic
2024-01-17 16:32:53 +03:00
BlocksPreview.cpp
minor refactor
2024-01-21 23:48:56 +03:00
BlocksPreview.h
inventory render optimized
2024-01-21 23:35:41 +03:00
ContentGfxCache.cpp
the big refactor + extracted data classes from coders/json to data/dynamic
2024-01-17 16:32:53 +03:00
ContentGfxCache.h
hud refactor (part II)
2024-01-07 19:22:29 +03:00
hud.cpp
dark overlay is an ui element now
2024-01-26 15:50:50 +03:00
hud.h
dark overlay is an ui element now
2024-01-26 15:50:50 +03:00
InventoryView.cpp
InventoryBuilder add(InventoryPanel), add(SlotLayout)
2024-01-22 04:05:41 +03:00
InventoryView.h
inventory view fix
2024-01-23 23:53:44 +03:00
LevelFrontend.cpp
inventory render optimized
2024-01-21 23:35:41 +03:00
LevelFrontend.h
inventory render optimized
2024-01-21 23:35:41 +03:00
menu.cpp
added paths 'world:' entry point
2024-01-26 15:59:04 +03:00
menu.h
Common refactor
2023-12-13 14:18:24 +03:00
screens.cpp
dark overlay is an ui element now
2024-01-26 15:50:50 +03:00
screens.h
Block animation
2024-01-21 15:23:03 +02:00
WorldRenderer.cpp
skybox: added moon and stars
2024-01-26 02:49:42 +03:00
WorldRenderer.h
skybox: added moon and stars
2024-01-26 02:49:42 +03:00
Powered by Gitea Version: 1.23.8 Page: 130ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API