inventory view fix
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@ -50,8 +50,8 @@ struct InventoryPanel {
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};
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class InventoryLayout {
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glm::vec2 size;
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glm::vec2 origin;
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glm::vec2 size {};
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glm::vec2 origin {};
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std::vector<SlotLayout> slots;
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std::vector<InventoryPanel> panels;
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public:
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