Commit Graph

  • 5363d0e7ba
    Linux makefiles updated MihailRis 2022-03-20 23:49:26 +03:00
  • 1770acbfef
    Audio module, simple text rendering MihailRis 2022-03-20 23:48:21 +03:00
  • e96fd909ea
    New assets MihailRis 2022-03-20 23:46:43 +03:00
  • b57b73073e
    Delete block_white.png MihailRis 2022-03-20 23:46:14 +03:00
  • de8b2da3cc
    Delete block_.png MihailRis 2022-03-20 23:46:05 +03:00
  • 8f2aa3eee5
    Delete block (copy).png MihailRis 2022-03-20 23:45:50 +03:00
  • 3a95e44b67
    Delete ascii.png MihailRis 2022-03-20 23:45:36 +03:00
  • 7da0977944
    Merge pull request #7 from wineTGH/main MihailRis 2022-03-13 16:11:30 +03:00
  • 9933fb1aa2 Command to install dependencies on RHEL distros wineTGH 2022-03-13 22:55:58 +10:00
  • 97f1dbc213
    Updated compiled windows exe MihailRis 2022-03-12 23:59:05 +03:00
  • 76abbf86b0
    Merge pull request #6 from MihailRis/part-11 MihailRis 2022-03-12 23:32:25 +03:00
  • 79199178e1
    Update README.md MihailRis 2022-03-12 23:28:02 +03:00
  • 037d27dace
    Note for threads with MinGW MihailRis 2022-03-12 23:27:18 +03:00
  • 8a3287d9b4
    Updates in #include <mingw.thread.h> MihailRis 2022-03-12 23:23:08 +03:00
  • c2ca744f9a
    Delete mingw.thread.h MihailRis 2022-03-12 23:21:26 +03:00
  • cce4fefa2a
    Delete mingw.invoke.h MihailRis 2022-03-12 23:21:18 +03:00
  • d2024e5257
    Fixed Windows MinGW building MihailRis 2022-03-12 23:14:45 +03:00
  • b9fff9d1ac
    Small help to code rationality MihailRis 2022-03-12 19:30:47 +03:00
  • b0a15a7c8c
    New defines | implemented Player destructor MihailRis 2022-03-12 16:51:34 +03:00
  • 32878de5f3
    Small render fixes MihailRis 2022-03-12 00:50:46 +03:00
  • 667eb6bab5
    Added Events::finalize MihailRis 2022-03-08 21:01:36 +03:00
  • e5fd0582d6
    Fixed segfault on exit in case of chunk loaders are busy MihailRis 2022-03-08 20:36:11 +03:00
  • 4661ace697
    Removed one loader limit for first 4 chunks loading MihailRis 2022-03-07 01:35:59 +03:00
  • aa08a0bc6b
    Chunk is invisible until being surrounded by chunks in every direction MihailRis 2022-03-06 22:19:44 +03:00
  • 551d4cac85
    Automatic number of loaders selecting MihailRis 2022-03-06 03:24:05 +03:00
  • cbfa073550
    More efficient chunk loaders handling (fixed) MihailRis 2022-03-06 03:18:04 +03:00
  • f0a74dd821
    More efficient chunk loaders handling MihailRis 2022-03-06 03:15:50 +03:00
  • 35f8ebe79c
    Fixed first chunks lighting concurrency problem MihailRis 2022-03-06 03:01:08 +03:00
  • 07e2fe8b3b
    Fixed 'onground' && turning-off flight mode if onground MihailRis 2022-03-06 02:38:20 +03:00
  • e0225286a2
    Add files via upload MihailRis 2022-03-06 02:36:44 +03:00
  • 20015dab72
    Fixed 'onground' && turning-off flight mode if onground MihailRis 2022-03-06 02:30:11 +03:00
  • 30c2d9889e
    Fixed lighting artifacts, improved chunks loading speed MihailRis 2022-03-06 01:20:51 +03:00
  • 10125808c0
    Fixed gravity MihailRis 2022-03-04 17:55:49 +03:00
  • 9150e6d3e3
    Delete voxel_engine.cpp MihailRis 2022-03-04 17:54:59 +03:00
  • 1055bb3b27
    Fixed gravity MihailRis 2022-03-04 17:52:13 +03:00
  • b6c328fe1d
    Added flight mode ('F' button) MihailRis 2022-03-04 17:44:14 +03:00
  • 1dd9a72fb3
    Fixed zoom, changed camera shaking parameters MihailRis 2022-03-04 16:53:55 +03:00
  • cdc8a26a30
    Added camera shaking MihailRis 2022-03-03 23:16:34 +03:00
  • b598e9ee03
    Added gitignore MihailRis 2022-03-03 22:05:34 +03:00
  • 10931372cc
    Fixed PhysicsSolver, added zoom, linear_damping MihailRis 2022-03-03 21:36:23 +03:00
  • 2aba3e91db
    'Assets', some refactor MihailRis 2022-03-03 18:14:34 +03:00
  • b7e8ff5bea
    'Player' class, separated main file MihailRis 2022-03-02 23:45:09 +03:00
  • 2a158bfb46
    Updated makefiles for Linux build MihailRis 2022-02-28 16:22:31 +03:00
  • 4c2fd0fce2
    used 'closes' chunks in ChunksLoader lights calculations MihailRis 2022-02-28 04:19:40 +03:00
  • 4651ab776b
    Reference counting for Chunk | changed ChunksLoader MihailRis 2022-02-28 03:56:02 +03:00
  • bc9d29cf68
    A lot of changes in almost all files MihailRis 2022-02-28 02:30:15 +03:00
  • cd3e737385
    Merge pull request #5 from linux-admin0001/main MihailRis 2022-02-28 02:19:27 +03:00
  • 32debbdcb4
    Update README.md LINUX_ADMIN 2022-02-27 19:46:02 +03:00
  • e796bd0e69
    Improved fog quality MihailRis 2021-09-17 19:16:57 +03:00
  • 01c6c854e1
    Optimized lighting, frustum culling, generator MihailRis 2021-09-17 19:15:14 +03:00
  • a11ab33115
    Update README.md MihailRis 2021-09-09 00:20:11 +03:00
  • 856cc4c2bc
    rebuilt windows executables, added libraries for build MihailRis 2021-09-09 00:19:50 +03:00
  • 59a9c1afe9
    fixed libraries linking parameters for windows MihailRis 2021-09-09 00:11:19 +03:00
  • c9b7d7577b
    fixed blocks selection shader MihailRis 2021-08-20 21:23:28 +03:00
  • 931a42c24e
    fixed EXE file link MihailRis 2021-08-20 19:01:11 +03:00
  • 63fe83200e
    Merge pull request #4 from linux-admin0001/patch-1 MihailRis 2021-08-20 18:57:02 +03:00
  • a7a4b33f07
    Create description for this project LINUX_ADMIN 2021-08-20 18:48:16 +03:00
  • b5f3fdacc0
    Added Windows makefiles autogenerated by Eclipse MihailRis 2021-08-20 17:29:41 +03:00
  • 3a780eef32
    Merge pull request #3 from linux-admin0001/main MihailRis 2021-08-20 17:20:38 +03:00
  • afa5de1a51
    Fixed compilation error in linux. LINUX_ADMIN 2021-08-20 16:59:27 +03:00
  • bb07d8e5ed
    Makefiles autogenerated by Eclipse for build MihailRis 2021-08-20 16:17:50 +03:00
  • 1a00a11917
    All changes made for 10th part of tutorial MihailRis 2021-08-04 01:45:04 +03:00
  • e1cdcf01e9
    Add files via upload MihailRis 2021-04-25 16:08:48 +03:00