28 Commits

Author SHA1 Message Date
MihailRis
4ff18fec99 fix sky shader 2025-09-23 00:51:21 +03:00
MihailRis
b8646580cc update sky lights constants 2025-09-20 00:17:47 +03:00
MihailRis
7cf073f079 fix: skybox is not visible behind translucent blocks 2025-07-25 22:28:28 +03:00
MihailRis
705e398bc3 improve u_gamma support & update default dense-render-distance value 2025-07-25 21:21:18 +03:00
MihailRis
82f777229e fix: sampler arrays inbdexed with non-constant / uniform-based expressions are forbidden 2025-07-21 23:36:40 +03:00
MihailRis
0bd901d1a6 feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
MihailRis
7a98f0c411 fix entities shading 2025-07-07 19:43:18 +03:00
MihailRis
85212e271d fix 2025-07-07 02:15:59 +03:00
MihailRis
559322f70a improve torchlight 2025-07-07 00:25:12 +03:00
MihailRis
931f0180ef update shadows 2025-07-04 18:20:41 +03:00
MihailRis
96a94aa33c feat: recompiling shaders 2025-07-02 23:02:50 +03:00
MihailRis
436a89b066 feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00
MihailRis
02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis
9cc59c8848 refactor shadows.glsl 2025-06-11 19:44:33 +03:00
MihailRis
1a3fb9f5b3 fix night shadows 2025-06-11 00:51:42 +03:00
MihailRis
11283f9a33 cleanup 2025-06-10 22:50:04 +03:00
MihailRis
ed5efd9c3a improve shadows 2025-05-21 21:41:01 +03:00
MihailRis
9e05f6dbb6 simple cascade shadows test 2025-05-12 00:25:39 +03:00
MihailRis
ad0396b31e improve shadow map stability 2025-05-11 20:55:35 +03:00
MihailRis
e158b384fa feat: shadows in fast pipeline & improve lights mix 2025-05-10 14:12:52 +03:00
MihailRis
30a0b81680 refactor shaders 2025-05-09 23:51:34 +03:00
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
dff2f014f2 update night lighting 2024-12-27 08:34:29 +03:00
MihailRis
4ea4224452 increase SKY_LIGHT_MUL 2024-10-24 13:38:43 +03:00
MihailRis
4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis
8e159009eb refactor res/shaders 2024-07-20 16:05:06 +03:00
MihailRis
3862dbda66 contentpack remove feature WIP 2024-02-29 23:47:07 +03:00
MihailRis
a60cc70246 GLSL 'include' support 2023-11-28 16:13:49 +03:00