@clasher113
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ff0e617732
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Grass rendering behing water fix
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2023-11-28 22:07:37 +02:00 |
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MihailRis
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7b4cc8f650
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Fixed Framebuffer
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2023-11-27 19:13:24 +03:00 |
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MihailRis
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a14ddceb47
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Lamps render fix
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2023-11-24 21:17:54 +03:00 |
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MihailRis
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568c612970
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Backlight setting
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2023-11-23 14:10:08 +03:00 |
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MihailRis
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e6c9a38f0c
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Added include <stdexcept>
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2023-11-23 12:37:50 +03:00 |
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MihailRis
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10c0963453
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Atlas.build: max resolution limit argument
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2023-11-23 12:35:35 +03:00 |
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MihailRis
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1cf4cb727f
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LMPacker fix
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2023-11-23 12:28:28 +03:00 |
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@clasher113
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efdc494aaf
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BlocksRenderer light compressing & fix
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2023-11-22 19:35:56 +02:00 |
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@clasher113
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a48af43008
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Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a96413922ce46e32e03bb1606a8512117521bf.
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2023-11-22 19:18:03 +02:00 |
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@clasher113
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13a9641392
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BlocksRenderer light conpressing & fix
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2023-11-22 19:15:26 +02:00 |
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MihailRis
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b472626d8d
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Backlight for tranparent blocks
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2023-11-22 18:58:40 +03:00 |
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MihailRis
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d2c87f4ba5
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Added sky lights multiplier track bar
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2023-11-22 16:03:23 +03:00 |
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MihailRis
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d92347097e
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ContentGfxCache
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2023-11-22 14:53:35 +03:00 |
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MihailRis
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fb8d220cca
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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@clasher113
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cbb5689953
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-20 12:33:34 +02:00 |
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@clasher113
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9fdc2abb4e
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Block render fix
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2023-11-20 12:30:24 +02:00 |
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MihailRis
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0dd038ab61
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-Wreorder warning fix
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2023-11-20 11:37:47 +03:00 |
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clasher113
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aa03757f29
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Merge branch 'MihailRis:main' into main
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2023-11-20 09:18:11 +02:00 |
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@clasher113
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cd3cf70710
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Chunks meshes indexing
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2023-11-20 09:16:07 +02:00 |
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MihailRis
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e3743b8463
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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@clasher113
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45d90cc693
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Optimization
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2023-11-19 15:37:18 +02:00 |
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MihailRis
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6c70bb531b
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world render refactor
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2023-11-19 00:22:12 +03:00 |
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MihailRis
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6392f63604
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Refactor, GUI::storage (map for direct access to panels)
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2023-11-17 14:26:54 +03:00 |
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MihailRis
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bcecdc9b60
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GLM-related Shader.uniformNf overloads
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2023-11-16 21:32:55 +03:00 |
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MihailRis
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be980b2aa6
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Minor refactor
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2023-11-15 13:38:42 +03:00 |
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MihailRis
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3723cf491f
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Added screenshot feature (F2 key)
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2023-11-13 15:01:41 +03:00 |
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MihailRis
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6b5e8406b3
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Fixed block sides lights
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2023-11-12 19:43:27 +03:00 |
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MihailRis
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8161d84e36
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Fixed blocks UV
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2023-11-12 14:03:31 +03:00 |
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MihailRis
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33b61fb499
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Minor refactor
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2023-11-12 05:57:25 +03:00 |
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MihailRis
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163fdd2e37
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Inventory blocks render fix
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2023-11-12 05:52:14 +03:00 |
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MihailRis
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7fe2a057c6
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Fixed Windows build errors
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2023-11-12 05:25:32 +03:00 |
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MihailRis
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55538d3b02
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Atlas padding, mip-mapping
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2023-11-12 04:42:04 +03:00 |
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MihailRis
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912bf28737
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ImageData destructor fix
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2023-11-12 03:47:43 +03:00 |
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MihailRis
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ffd3e3f852
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Added graphics/ImageData class
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2023-11-12 03:26:06 +03:00 |
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MihailRis
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63b5f4bc6b
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Refactor and fixes
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2023-11-12 02:44:02 +03:00 |
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MihailRis
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1d9fc44482
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Decreased GL,GLFW presence out of Window module
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2023-11-09 01:19:44 +03:00 |
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MihailRis
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6c79f3da18
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2D graphics performance fix
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2023-11-06 02:49:05 +03:00 |
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MihailRis
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26935473a3
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Water render fix, minor refactor, README.md update
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2023-11-06 00:48:03 +03:00 |
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MihailRis
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7730da0056
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Project structure update
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2023-11-05 22:30:52 +03:00 |
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MihailRis
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6ff76c1dad
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Delete src/graphics/VoxelRenderer.cpp
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2023-11-02 13:26:20 +03:00 |
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MihailRis
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76c2f96a8e
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Delete src/graphics/VoxelRenderer.h
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2023-11-02 13:26:11 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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MihailRis
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4f20abe7ea
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Warning fixes, refactor
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2023-09-19 23:25:17 +03:00 |
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lllzebralll
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a1f9155498
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ui update,many fixes
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2022-12-08 01:03:12 +03:00 |
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lllzebralll
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f04bac6b43
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добавленно частичное сглаживание
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2022-12-01 20:37:30 +03:00 |
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lllzebralll
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900e4ae098
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add block rotate
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2022-11-19 23:05:33 +03:00 |
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lllzebralll
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d2416946d9
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inventory
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2022-11-19 02:21:15 +03:00 |
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lllzebralll
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b1e5a3c6fb
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many little fixes
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2022-11-08 14:49:10 +03:00 |
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MihailRis
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8a073e4e8a
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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