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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
2,748 Commits 2 Branches 12 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
MihailRis
f87bb960a9 replace structures.json with structures.toml 2024-10-15 03:22:19 +03:00
MihailRis
48143c5a2b add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements 2024-10-15 00:03:06 +03:00
MihailRis
e3c6e55a41 convert generator parameters naming to the project style 2024-10-14 04:45:11 +03:00
MihailRis
de00414456 add generator 'caption' property 2024-10-13 22:53:12 +03:00
MihailRis
7c56d8fd7f replace biomes.json with biomes.toml & make it combined object 2024-10-13 21:50:39 +03:00
MihailRis
50eb83ad9b add generator param 'wide-structs-chunks-radius' & make caves more interesting 2024-10-10 03:57:43 +03:00
MihailRis
e30e0083a0 add ores 2024-09-30 13:14:53 +03:00
MihailRis
abc8eccab8 add biome-bpd and heights-bpd generator def parameters 2024-09-29 23:12:45 +03:00
MihailRis
3784b57eed move biomes definition to a json file 2024-09-29 22:03:37 +03:00
MihailRis
c46090f881 update generators scanning 2024-09-27 23:55:14 +03:00
MihailRis
3d478aef08 add generator definition file (.toml) 2024-09-26 22:26:01 +03:00
MihailRis
d839da7dab collect generator voxel fragments to directory 2024-09-26 01:30:55 +03:00
MihailRis
806ed4b155 add automatic biome-based structures placement 2024-09-24 17:08:25 +03:00
MihailRis
323c2f2935 refactor & add structures.json 2024-09-24 04:05:13 +03:00
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