MihailRis
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012e81d4c9
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add doc/**/cameras.md & update cameras library
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2024-07-22 16:50:03 +03:00 |
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MihailRis
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0333ce6990
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add bone "offset" parameter & update player model
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2024-07-21 18:27:11 +03:00 |
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MihailRis
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0c4cdeaa87
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add entities renderer tint support
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2024-07-20 19:35:43 +03:00 |
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MihailRis
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4197746c69
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add entity shader
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2024-07-20 17:13:03 +03:00 |
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MihailRis
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8e159009eb
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refactor res/shaders
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2024-07-20 16:05:06 +03:00 |
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MihailRis
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02c9c4ced3
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add mat4.from_quat(...) & update mat4.decompose(...)
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2024-07-19 07:48:42 +03:00 |
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MihailRis
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3549c1f326
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update entity methods set
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2024-07-18 12:08:43 +03:00 |
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MihailRis
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d285ffb2f7
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update entities library semantics
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2024-07-18 11:54:37 +03:00 |
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MihailRis
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c9257ec127
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add block.place(...), block.destruct(...)
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2024-07-18 08:41:16 +03:00 |
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MihailRis
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5a3f28f2b5
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add entities.name(...) and entity:get_name(...)
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2024-07-17 20:15:45 +03:00 |
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MihailRis
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1eac343619
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add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...)
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2024-07-17 14:51:55 +03:00 |
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MihailRis
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c9194b6546
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add player.drop binding display name & revert README.md
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2024-07-17 12:56:14 +03:00 |
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MihailRis
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739ef49d8f
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feat: automatically loading models used in skeleton
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2024-07-17 12:12:40 +03:00 |
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MihailRis
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4653c4c8a8
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fix model overrides
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2024-07-17 10:47:03 +03:00 |
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MihailRis
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1b99a48849
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update entities.spawn(...) semantics to the docs state
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2024-07-17 10:17:20 +03:00 |
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MihailRis
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41a22938d6
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add 'entity.despawn' command
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2024-07-17 07:35:02 +03:00 |
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MihailRis
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50050dbe40
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add entity events: on_attacked, on_used
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2024-07-16 14:04:05 +03:00 |
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MihailRis
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0df5d34e04
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add logging functions to the library 'debug'
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2024-07-16 12:32:00 +03:00 |
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MihailRis
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d5877a342f
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feature: bone model overriding
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2024-07-16 10:00:40 +03:00 |
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MihailRis
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7c6d620560
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add setting camera.inertia & add display settings menu page
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2024-07-15 14:23:31 +03:00 |
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MihailRis
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af1b32d91d
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remove camera latency
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2024-07-15 14:06:49 +03:00 |
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MihailRis
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8bb736bef0
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add skeleton:is_visible(...), skeleton:set_visible(...)
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2024-07-15 12:05:11 +03:00 |
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MihailRis
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055781eeaf
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add skeleton:index(...) and player test model
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2024-07-15 08:56:27 +03:00 |
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MihailRis
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23cfe4a4cf
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fix console.xml.lua
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2024-07-15 02:45:43 +03:00 |
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MihailRis
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e73ccaded1
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add player.get_selected_entity(...) & update docs
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2024-07-14 12:00:58 +03:00 |
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MihailRis
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035b51ff85
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add entity:get_skeleton
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2024-07-13 03:13:28 +03:00 |
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MihailRis
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ffb0ab2f05
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add skeleton:get_texture
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2024-07-13 01:51:50 +03:00 |
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MihailRis
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3b24982c0d
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rename entity:set_rig to entity:set_skeleton
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2024-07-13 01:25:32 +03:00 |
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MihailRis
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6214bf4a19
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add rigidbody.get_linear_damping, .set_linear_damping
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2024-07-13 00:05:10 +03:00 |
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MihailRis
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247acb3687
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add cameras.look_at, player.set_camera, base:cinematic camera
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2024-07-12 08:23:22 +03:00 |
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MihailRis
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ce7037e9d0
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add new cameras.* functions
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2024-07-12 07:06:31 +03:00 |
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MihailRis
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636c10d229
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fix base:torch material
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2024-07-12 06:15:22 +03:00 |
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MihailRis
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ffb7aa1189
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add 'camera' library
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2024-07-12 06:14:13 +03:00 |
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MihailRis
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ca8652ffab
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add packs resources (WIP)
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2024-07-11 10:32:05 +03:00 |
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MihailRis
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ee768f878c
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fix transform:set_pos
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2024-07-11 01:10:23 +03:00 |
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MihailRis
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a105a4f2c7
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add 'player.respawn' command
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2024-07-10 23:20:14 +03:00 |
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MihailRis
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adabe781c5
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add hud.is_paused and hud.is_inventory_open
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2024-07-10 10:12:07 +03:00 |
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MihailRis
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7487c55e0c
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Merge branch 'main' into entities
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2024-07-10 09:25:56 +03:00 |
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MihailRis
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4c8ae465c7
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add 'grounded' support for 'pipe' rotation profile
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2024-07-10 09:14:24 +03:00 |
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MihailRis
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0ebc3da7f6
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update components loading scheme
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2024-07-10 07:15:07 +03:00 |
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MihailRis
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e0358fe2db
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add 'blocking' entity property
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2024-07-10 04:56:02 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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91230ecbeb
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update 'hitbox' property semantics
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2024-07-10 02:34:53 +03:00 |
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MihailRis
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257ba86183
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add vec3.random_normal and fix entities cleanup moment
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2024-07-10 00:39:41 +03:00 |
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MihailRis
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d8c9fa1fe2
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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MihailRis
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a68be271c6
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fix new world entities id & initial state of lua random
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2024-07-09 19:40:00 +03:00 |
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MihailRis
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f7d0ec438f
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add falling_block entity
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2024-07-09 18:41:03 +03:00 |
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MihailRis
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c94c2697e7
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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MihailRis
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0a14d6220a
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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MihailRis
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371acf0008
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add rigidbody.is_grounded
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2024-07-09 04:41:37 +03:00 |
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