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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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3,982 Commits 2 Branches 12 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
MihailRis
e0314803c0 migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
MihailRis
1e22882284 rename 'files' to 'io' 2025-01-30 16:53:52 +03:00
MihailRis
5e76cdfadc rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
MihailRis
d745a34657 refactor 2024-12-18 04:13:33 +03:00
MihailRis
1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis
7819a5cd68 add fragment:place & add 'fragment.place' command 2024-10-28 10:03:08 +03:00
MihailRis
48143c5a2b add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements 2024-10-15 00:03:06 +03:00
MihailRis
fd2bd15658 update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point 2024-10-14 19:39:58 +03:00
MihailRis
04e490c896 add config/defaults.toml 2024-10-14 02:56:33 +03:00
MihailRis
de00414456 add generator 'caption' property 2024-10-13 22:53:12 +03:00
MihailRis
736fdbf964 move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
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