MihailRis
|
e0314803c0
|
migrate from std::filesystem::path to io::path (WIP)
|
2025-01-30 22:23:13 +03:00 |
|
MihailRis
|
1e22882284
|
rename 'files' to 'io'
|
2025-01-30 16:53:52 +03:00 |
|
MihailRis
|
5e76cdfadc
|
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
|
2024-12-25 12:13:03 +03:00 |
|
MihailRis
|
d745a34657
|
refactor
|
2024-12-18 04:13:33 +03:00 |
|
MihailRis
|
1c18c02092
|
move Chunks from Level to Player
|
2024-12-17 19:40:00 +03:00 |
|
MihailRis
|
7819a5cd68
|
add fragment:place & add 'fragment.place' command
|
2024-10-28 10:03:08 +03:00 |
|
MihailRis
|
48143c5a2b
|
add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements
|
2024-10-15 00:03:06 +03:00 |
|
MihailRis
|
fd2bd15658
|
update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point
|
2024-10-14 19:39:58 +03:00 |
|
MihailRis
|
04e490c896
|
add config/defaults.toml
|
2024-10-14 02:56:33 +03:00 |
|
MihailRis
|
de00414456
|
add generator 'caption' property
|
2024-10-13 22:53:12 +03:00 |
|
MihailRis
|
736fdbf964
|
move lua libs to /logic/scripting/lua/libs
|
2024-10-05 00:53:41 +03:00 |
|