MihailRis
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fc9c096873
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cleanup
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2025-01-12 03:34:50 +03:00 |
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opchik98
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8e549fe806
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Feature #152 and potential fix #320
- Added Lua scripts hud.open, inventory.create and inventory.remove
- Window now resizes even if it is not focused
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2024-11-07 18:38:24 +02:00 |
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MihailRis
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c7ca7e58b3
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rename chunk_inventories_map to ChunkInventoriesMap
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2024-10-03 17:42:38 +03:00 |
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MihailRis
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e30c1b3c03
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upgrade regions format version to 3
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2024-09-06 12:25:52 +03:00 |
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MihailRis
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4a619fc18e
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add Chunk.convertV2
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2024-09-05 11:34:01 +03:00 |
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MihailRis
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c18eddb63c
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add Chunk.encodeV2, decodeV2
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2024-09-05 11:29:07 +03:00 |
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MihailRis
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3f826a88d3
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rename ContentLUT to ContentReport
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2024-09-02 09:40:00 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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InfiniteCoder
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79ccde35b7
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lighting/
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2024-08-06 00:05:41 +03:00 |
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InfiniteCoder
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5c9bc83bbd
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items/ + objects/ + util/
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2024-08-04 22:26:08 +03:00 |
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InfiniteCoder
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e1e3456139
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content/
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2024-08-04 12:45:08 +03:00 |
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Vyacheslav Ivanov
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bbf33e8e4d
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format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-03 19:53:48 +03:00 |
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MihailRis
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1acced4475
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fix and refactor ContentLUT
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2024-06-25 23:36:07 +03:00 |
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MihailRis
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c67e4b04bb
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refactor: WorldRegions and chunks saving
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2024-06-07 14:04:25 +03:00 |
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Pugemon
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f25a425cb9
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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MihailRis
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3003386670
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chunk flags converted to a bitfield
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2024-05-31 11:59:12 +03:00 |
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MihailRis
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6d933ac263
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converting block states to a bitfield
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2024-05-31 11:13:36 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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f27a418dbe
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however
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2024-05-06 03:15:27 +03:00 |
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MihailRis
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f5b3f3c33f
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memory related refactor
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2024-04-14 19:17:51 +03:00 |
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MihailRis
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87f50f79c9
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block inventories (backend)
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2024-02-12 18:28:18 +03:00 |
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MihailRis
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241d15e349
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ContentPackRuntime + refactor
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2024-02-08 20:53:12 +03:00 |
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MihailRis
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49fdcdfb27
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inventory regions, minor refactor
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2024-01-31 00:14:43 +03:00 |
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MihailRis
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b0165b1014
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gzip compress/decompress + refactor
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2024-01-17 00:52:55 +03:00 |
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MihailRis
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1e12f80dd6
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version set to 0.18 + WorldGenerator indents fix
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2024-01-15 13:08:31 +03:00 |
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MihailRis
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06f66ffd71
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Voxel changed from 16 bit to 32 bit + new lua functions
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2024-01-04 15:27:07 +03:00 |
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MihailRis
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f513c094a9
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Worlds indexing
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2023-12-08 21:00:15 +03:00 |
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@clasher113
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883dcbf168
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Advancec Frustum Culling & fixes
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2023-11-16 16:42:57 +02:00 |
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MihailRis
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0cf8382e95
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New world format, fixes
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2023-11-05 15:32:46 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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MihailRis
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8a073e4e8a
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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MihailRis
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f569378b88
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Chunks render moved to ChunksLoader
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2022-06-29 19:30:23 +03:00 |
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MihailRis
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4651ab776b
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Reference counting for Chunk | changed ChunksLoader
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2022-02-28 03:56:02 +03:00 |
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MihailRis
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bc9d29cf68
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A lot of changes in almost all files
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2022-02-28 02:30:15 +03:00 |
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MihailRis
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e1cdcf01e9
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Add files via upload
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2021-04-25 16:08:48 +03:00 |
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