MihailRis
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c8a283c645
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Base content package + ContentLoader
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2023-12-01 16:26:42 +03:00 |
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@clasher113
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bc4fe168d7
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Merge
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2023-11-30 19:00:14 +02:00 |
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MihailRis
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dc0c497ec1
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fixes + Block.replaceable
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2023-11-30 19:11:58 +03:00 |
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@clasher113
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c691183bf8
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-30 14:05:23 +02:00 |
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MihailRis
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cee0214ac5
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selection normal vector debug
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2023-11-30 15:04:20 +03:00 |
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MihailRis
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0c35eeb072
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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@clasher113
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d11f4b7348
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-30 08:39:56 +02:00 |
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MihailRis
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1d5037893c
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General refactor
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2023-11-30 04:30:40 +03:00 |
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@clasher113
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bf69f7df1a
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MSVC build fix
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2023-11-29 20:46:46 +02:00 |
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MihailRis
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efacb041b5
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blocks hitboxes physics
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2023-11-29 21:22:42 +03:00 |
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MihailRis
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56f055562d
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removed extra include
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2023-11-29 16:40:44 +03:00 |
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MihailRis
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91a6426efe
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AABB block hitboxes
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2023-11-29 16:36:00 +03:00 |
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MihailRis
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cad1f6a669
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temporary fixed grass hitbox
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2023-11-29 13:29:28 +03:00 |
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MihailRis
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a14ddceb47
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Lamps render fix
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2023-11-24 21:17:54 +03:00 |
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MihailRis
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50aa5fdc70
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Chunks reload fix
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2023-11-23 15:05:46 +03:00 |
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MihailRis
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f9bb193e38
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Backlight fix
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2023-11-22 22:48:52 +03:00 |
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MihailRis
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b472626d8d
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Backlight for tranparent blocks
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2023-11-22 18:58:40 +03:00 |
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MihailRis
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d92347097e
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ContentGfxCache
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2023-11-22 14:53:35 +03:00 |
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MihailRis
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fb8d220cca
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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MihailRis
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bcecdc9b60
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GLM-related Shader.uniformNf overloads
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2023-11-16 21:32:55 +03:00 |
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MihailRis
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6cd775c27d
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Refactor, world.bin file, BinaryWriter, BinaryReader
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2023-11-16 19:32:44 +03:00 |
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@clasher113
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883dcbf168
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Advancec Frustum Culling & fixes
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2023-11-16 16:42:57 +02:00 |
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MihailRis
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79aa754e66
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World generator update
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2023-11-15 16:38:26 +03:00 |
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MihailRis
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be980b2aa6
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Minor refactor
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2023-11-15 13:38:42 +03:00 |
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MihailRis
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061b322e39
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World generator performance improved
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2023-11-15 01:51:37 +03:00 |
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MihailRis
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91c06537eb
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Generator test mode setting
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2023-11-15 00:06:28 +03:00 |
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MihailRis
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63b5f4bc6b
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Refactor and fixes
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2023-11-12 02:44:02 +03:00 |
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MihailRis
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e48e41c99a
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Added pause menu, new F3 debug panel, fogCurve setting
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2023-11-11 15:35:27 +03:00 |
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MihailRis
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8b322ea9eb
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Added Chunks.resize method
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2023-11-06 10:01:42 +03:00 |
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MihailRis
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01eb264f44
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EngineSettings: chunksLoadDistance, chunksPadding
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2023-11-06 01:47:17 +03:00 |
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MihailRis
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e437cc99ce
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EngineSettings.chunksLoadSpeed; removed unused assets
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2023-11-06 00:20:58 +03:00 |
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MihailRis
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7730da0056
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Project structure update
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2023-11-05 22:30:52 +03:00 |
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MihailRis
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0cf8382e95
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New world format, fixes
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2023-11-05 15:32:46 +03:00 |
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MihailRis
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e2404830b8
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Delete src/voxels/ChunksLoader.cpp
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2023-11-02 13:25:57 +03:00 |
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MihailRis
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81309b5491
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Delete src/voxels/ChunksLoader.h
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2023-11-02 13:25:46 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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MihailRis
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5954369744
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Windows compile fixes
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2023-10-24 09:56:56 +03:00 |
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MihailRis
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4f20abe7ea
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Warning fixes, refactor
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2023-09-19 23:25:17 +03:00 |
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lllzebralll
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a1f9155498
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ui update,many fixes
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2022-12-08 01:03:12 +03:00 |
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lllzebralll
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f04bac6b43
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добавленно частичное сглаживание
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2022-12-01 20:37:30 +03:00 |
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lllzebralll
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900e4ae098
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add block rotate
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2022-11-19 23:05:33 +03:00 |
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lllzebralll
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d2416946d9
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inventory
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2022-11-19 02:21:15 +03:00 |
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lllzebralll
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b1e5a3c6fb
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many little fixes
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2022-11-08 14:49:10 +03:00 |
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MihailRis
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8a073e4e8a
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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MihailRis
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6965bbe809
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PlayerController class (more OOP)
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2022-10-01 17:11:43 +03:00 |
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MihailRis
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d3f29f8ace
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WorldRenderer and HudRenderer classes
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2022-10-01 15:59:57 +03:00 |
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lllzebralll
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0711cb07f0
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add blockSprite
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2022-08-11 20:22:20 +03:00 |
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lllzebralll
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18266845a6
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delete comment
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2022-08-10 20:24:13 +03:00 |
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lllzebralll
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539c5f90bd
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add many feature, but have many draw bugs
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2022-08-10 20:18:04 +03:00 |
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