176 Commits

Author SHA1 Message Date
MihailRis
9dd4e9640d fix structures rotation 2024-09-22 02:12:35 +03:00
MihailRis
74ded5a052 implement structures rotation 2024-09-22 01:58:59 +03:00
MihailRis
001b930212 update world generation pipeline 2024-09-21 23:29:19 +03:00
MihailRis
a413c5d09e implement inter-chunk structure generation 2024-09-21 20:50:12 +03:00
MihailRis
03ba7c9539 test voxel structures generation 2024-09-21 17:21:47 +03:00
MihailRis
cba1a5c23e add LuaGeneratorScript::loadStructures 2024-09-21 01:32:38 +03:00
MihailRis
4f882a3ca3 add StructurePlacement & add SurroundMap visualization test 2024-09-20 23:43:54 +03:00
MihailRis
88b0f8e3d6 add VoxelStructure lua usertype 2024-09-19 18:41:34 +03:00
MihailRis
bf9f81a98c Merge branch 'main' into heightmaps 2024-09-19 15:16:14 +03:00
MihailRis
34d2e6d400 migrate from dynamic::Value to dv::value & total erase namespace 'dynamic' 2024-09-18 23:31:18 +03:00
MihailRis
390a16ace1 rename generator/Structure to generator/VoxelStructure 2024-09-12 11:01:19 +03:00
MihailRis
8516cf4f7f add world generator level 2 (heightmaps) 2024-09-11 15:23:09 +03:00
MihailRis
8268176527 add SurroundMap intergration to world generator (WIP) 2024-09-11 11:35:56 +03:00
MihailRis
80d8a6738b add SurroundMap.resize(...) 2024-09-10 23:02:15 +03:00
MihailRis
4248917aab fix SurroundMap 2024-09-10 20:46:13 +03:00
MihailRis
fdefbda49f implement SurroundMap & update AreaMap2D 2024-09-10 20:34:26 +03:00
MihailRis
2a4dbe3ac4 rebuild SurroundMap (WIP) 2024-09-10 14:50:57 +03:00
MihailRis
7c0c268508 optimize AreaMap2D 2024-09-09 20:37:42 +03:00
MihailRis
c3569b5dd4 add AreaMap2D 2024-09-09 18:02:08 +03:00
MihailRis
cf3f263f72 update SurroundMap (WIP) 2024-08-28 11:41:04 +03:00
MihailRis
c2ac6ac54a fix 2024-08-24 08:15:14 +03:00
MihailRis
0c4f96d620 add SurroundMap class header 2024-08-24 07:57:29 +03:00
MihailRis
a1129ccf38 split WorldGenerator::generatePrototype 2024-08-24 07:56:54 +03:00
MihailRis
4c697c0f46 add structure block names (for indexing) 2024-08-24 03:20:16 +03:00
MihailRis
54067d0ab2 fix layers generation 2024-08-23 23:29:40 +03:00
MihailRis
f413a6f0ac add ChunkPrototype 2024-08-23 12:07:38 +03:00
MihailRis
f40ff7cd28 refactor WorldGenerator & update test generator script 2024-08-23 03:07:02 +03:00
MihailRis
33531ae0a4 fix 2024-08-22 23:28:40 +03:00
MihailRis
e0a14c9c16 refactor dynamic_util 2024-08-22 22:43:39 +03:00
MihailRis
c454c095a0 fix msvc build 2024-08-22 21:26:30 +03:00
MihailRis
2d7d03efbb add structures (WIP) 2024-08-22 20:35:41 +03:00
MihailRis
0a7ab154d4 refactor 2024-08-21 22:44:33 +03:00
MihailRis
a81555b979 advanced plants test 2024-08-20 20:58:36 +03:00
MihailRis
5bdabaea42 add plants 2024-08-20 20:46:23 +03:00
MihailRis
572eaec429 add test biomes 2024-08-19 20:11:55 +03:00
MihailRis
4bd5f1b629 add biomes table 2024-08-19 17:57:09 +03:00
MihailRis
c3831afd19 add biome 'parameters' field 2024-08-19 17:42:33 +03:00
MihailRis
efa27496ab add biome as table & 'biome_parameters' variable 2024-08-19 17:13:50 +03:00
MihailRis
685cd414c4 add struct Biome & move generator-related scripting to scripting_world_generation.cpp 2024-08-18 22:25:36 +03:00
MihailRis
810519fb4d add docs 2024-08-18 17:29:02 +03:00
MihailRis
2a506e9891 refactor blocks layers 2024-08-18 16:54:58 +03:00
MihailRis
af485dd7cb add sea_layers 2024-08-18 01:30:59 +03:00
MihailRis
8fb0f6a1bb add basic heightmaps generator optimization 2024-08-18 00:08:36 +03:00
MihailRis
e560236a8c add heightmap write-only property 'noiseSeed' 2024-08-17 20:17:52 +03:00
MihailRis
510c45ffe9 add sea_level variable 2024-08-17 19:06:14 +03:00
MihailRis
c5877684eb add 'below_sea_level' layer property 2024-08-17 18:44:08 +03:00
MihailRis
2a767a3638 add generator layers 2024-08-17 18:11:52 +03:00
MihailRis
30925df319 move WorldGenerator to world/generator 2024-08-16 18:39:44 +03:00
MihailRis
ae5671364a add heightmap-based test generation 2024-08-14 18:44:32 +03:00
MihailRis
95cf451cc8 add GeneratorScript 2024-08-14 17:12:12 +03:00