22 Commits

Author SHA1 Message Date
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
MihailRis
3d22de761f fix compiler warnings (GCC + Clang) 2025-03-20 22:04:29 +03:00
MihailRis
1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis
71d18ae3a9 minor refactor 2024-11-17 04:58:15 +03:00
MihailRis
bd4a5ef7fc optimize a bit 2024-11-17 03:19:55 +03:00
MihailRis
71788e4eb9 remove unnecessary shared_ptrs from ChunksRenderer and ChunkMesh 2024-11-16 16:04:00 +03:00
MihailRis
b28bcf052b optimize (part 1) 2024-11-16 09:18:14 +03:00
MihailRis
4400366719 feat: actually working slow prototype 2024-11-16 07:41:36 +03:00
MihailRis
5b6256e0fa introduce ChunkMesh 2024-11-16 04:13:00 +03:00
MihailRis
c4170c07c5 refactor 2024-11-14 09:30:41 +03:00
MihailRis
f0b6521c76 refactor 2024-11-14 08:09:10 +03:00
MihailRis
054b3926cd remove extra shared_ptr use from util::ThreadPool 2024-10-24 11:49:06 +03:00
MihailRis
3e1a82d137 make BlocksRenderer::createMesh return MeshData & make ChunksRenderer workers have standalone results 2024-10-24 10:54:07 +03:00
MihailRis
d59fac61bb fix: backlight setting not applying on change 2024-10-15 04:58:46 +03:00
MihailRis
de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
Pugemon
f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
8be0d157c2 trackbar track-width semantic update + gamma setting trackbar 2024-04-25 06:00:35 +03:00
MihailRis
1ecc608ead nothing actually done 2024-04-24 07:35:46 +03:00