MihailRis
054b3926cd
remove extra shared_ptr use from util::ThreadPool
2024-10-24 11:49:06 +03:00
MihailRis
3953583605
minimize extra dv::value copies
2024-09-19 13:45:32 +03:00
MihailRis
34d2e6d400
migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
2024-09-18 23:31:18 +03:00
MihailRis
719135fe19
fix animation loading
2024-08-22 23:53:09 +03:00
MihailRis
de5c75d782
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
InfiniteCoder
eb6bb19dc6
interfaces/
2024-08-06 00:04:32 +03:00
InfiniteCoder
9283aa605f
frontend/
2024-08-06 00:01:27 +03:00
InfiniteCoder
8f9c7eb7ff
data/
2024-08-05 23:59:42 +03:00
InfiniteCoder
3b6e7d1877
audio/
2024-08-05 23:58:14 +03:00
InfiniteCoder
7f75c454c8
logic/
2024-08-05 23:23:28 +03:00
InfiniteCoder
c7755040bd
voxels/
2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd
items/ + objects/ + util/
2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4
graphics/
2024-08-04 22:12:48 +03:00
InfiniteCoder
3aa0298c85
files/
2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0
Logger.hpp
2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139
content/
2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd
coders/
2024-08-04 11:23:08 +03:00
InfiniteCoder
d5dc68dd38
Root includes
2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
aecd0f5db9
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings"
2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis
cf448def59
fix missing include
2024-07-23 19:31:51 +03:00
MihailRis
f9df873382
update assets errors handling & add 'atlases' to preload
2024-07-23 19:27:46 +03:00
MihailRis
4197746c69
add entity shader
2024-07-20 17:13:03 +03:00
MihailRis
739ef49d8f
feat: automatically loading models used in skeleton
2024-07-17 12:12:40 +03:00
MihailRis
d8c9fa1fe2
loading rig pose, textures, body settings
2024-07-09 21:19:29 +03:00
MihailRis
49aa64a033
change rigs role from assets to content units
2024-07-08 05:03:09 +03:00
MihailRis
2c7b5de50a
refactor src/objects/rigging
2024-07-07 23:44:57 +03:00
MihailRis
f0270d3391
feat: saving entities (WIP)
2024-07-05 05:16:31 +03:00
MihailRis
824231bfd6
refactor: moved funcs to assetload
2024-07-01 17:15:48 +03:00
MihailRis
4a3487f17b
add assetssetupfunc
2024-07-01 16:32:54 +03:00
MihailRis
beac332c96
update RigConfig
2024-07-01 05:30:27 +03:00
MihailRis
50f9bd508a
update rigging
2024-06-30 20:35:42 +03:00
MihailRis
94fe5eeb5b
update ModelBatch semantics
2024-06-23 01:57:28 +03:00
MihailRis
ea0add3017
feat: models loading
2024-06-22 23:43:56 +03:00
MihailRis
d54b6b2e58
update Assets container - template-based now
2024-06-22 22:30:14 +03:00
MihailRis
2395e05a01
fix .wav sounds support
2024-06-18 18:17:47 +03:00
@clasher113
22b3d84ee0
texture animation optimization
2024-06-13 17:34:36 +03:00
Pugemon
f25a425cb9
Optimize parameter passing to avoid unnecessary copying
2024-06-07 04:00:38 +03:00
MihailRis
43903bb378
memory-related refactor
2024-05-25 09:26:21 +03:00
MihailRis
7fdacffe53
json-related refactor
2024-05-20 03:06:26 +03:00
MihailRis
c5f663b7cb
memory-related refactor
2024-05-19 07:09:58 +03:00
MihailRis
8ff629e1cd
minor refactor
2024-05-17 15:46:54 +03:00
MihailRis
65e85f362c
dynamic::valtype renamed to dynamic::Type
2024-05-08 04:06:24 +03:00
MihailRis
a4c21984d5
dynamic::Value simplified
2024-05-07 18:39:12 +03:00
MihailRis
d33edd4cd9
'dynamic' namespace refactor (step 1/2)
2024-05-07 16:00:52 +03:00
MihailRis
b3a1cad0e1
msvc build fix
2024-05-06 17:15:48 +03:00
MihailRis
1627e21c1d
the final rename
2024-05-06 03:38:19 +03:00