VoxelEngine/src/logic/scripting/scripting_commons.hpp

16 lines
324 B
C++

#pragma once
#include <string>
#include <filesystem>
namespace scripting {
void load_script(const std::filesystem::path& name, bool throwable);
[[nodiscard]] int load_script(
int env,
const std::string& type,
const std::filesystem::path& file,
const std::string& fileName
);
}