18 lines
453 B
C++
18 lines
453 B
C++
#include "LevelEvents.hpp"
|
|
|
|
#include <voxels/Chunk.hpp>
|
|
|
|
using std::vector;
|
|
|
|
void LevelEvents::listen(lvl_event_type type, const chunk_event_func& func) {
|
|
auto& callbacks = chunk_callbacks[type];
|
|
callbacks.push_back(func);
|
|
}
|
|
|
|
void LevelEvents::trigger(lvl_event_type type, Chunk* chunk) {
|
|
const auto& callbacks = chunk_callbacks[type];
|
|
for (const chunk_event_func& func : callbacks) {
|
|
func(type, chunk);
|
|
}
|
|
}
|