132 lines
3.3 KiB
Markdown
132 lines
3.3 KiB
Markdown
# 0.29 - 2025.09.20
|
|
|
|
[Documentation](https://github.com/MihailRis/VoxelEngine-Cpp/tree/release-0.29/doc/en/main-page.md) for 0.29
|
|
|
|
Table of contents:
|
|
|
|
- [Added](#added)
|
|
- [Functions](#functions)
|
|
- [Changes](#changes)
|
|
- [Fixes](#fixes)
|
|
|
|
## Added
|
|
|
|
- pathfinding
|
|
- components:
|
|
- core:pathfinding
|
|
- core:player
|
|
- core:mob
|
|
- libraries:
|
|
- random
|
|
- gfx.skeletons
|
|
- (documented) assets
|
|
- udp support
|
|
- schedules
|
|
- events:
|
|
- on_physics_update (components)
|
|
- on_block_tick(x, y, z, tps) (blocks)
|
|
- custom hand controller
|
|
- http headers
|
|
- named pipes
|
|
- optimizations:
|
|
- speed up block.set
|
|
- speed up vectors
|
|
- items description
|
|
- item properties methods
|
|
- tab + shift+tab
|
|
- blocks, items tags
|
|
- pack dependencies versions
|
|
- ~~allow to disable autospawn position~~ use player.set_spawnpoint
|
|
- entity.spawn command
|
|
- project script
|
|
- gui.root document
|
|
- time.schedules.world.common: Schedule
|
|
|
|
### Changes
|
|
|
|
- app.sleep_until - added 'timeout argument'
|
|
- network.get / post - added 'data' argument to error callback
|
|
- autorefresh model preview
|
|
- move player controls to lua
|
|
- move hand control to lua
|
|
|
|
### Functions
|
|
|
|
- block.model_name
|
|
- block.has_tag
|
|
- item.has_tag
|
|
- item.description
|
|
- base64.encode_urlsafe
|
|
- base64.decode_urlsafe
|
|
- vec2.rotate
|
|
- vecn.distance
|
|
- vecn.mix
|
|
- rigidbody:get_vdamping
|
|
- rigidbody:set_vdamping
|
|
- entity:require_component
|
|
- network.udp_connect
|
|
- random.random
|
|
- random.bytes
|
|
- random.uuid
|
|
- Random:random
|
|
- Random:seed
|
|
- hud.hand_controller
|
|
- inventory.get_caption
|
|
- inventory.set_caption
|
|
- inventory.get_description
|
|
- inventory.set_description
|
|
- pathfinding.create_agent
|
|
- pathfinding.remove_agent
|
|
- pathfinding.set_enabled
|
|
- pathfinding.is_enabled
|
|
- pathfinding.make_route
|
|
- pathfinding.make_route_async
|
|
- pathfinding.pull_route
|
|
- pathfinding.set_max_visited
|
|
- pathfinding.avoid_tag
|
|
- gfx.skeletons.get
|
|
- Skeleton:index
|
|
- Skeleton:get_model
|
|
- Skeleton:set_model
|
|
- Skeleton:get_matrix
|
|
- Skeleton:set_matrix
|
|
- Skeleton:get_texture
|
|
- Skeleton:set_texture
|
|
- Skeleton:is_visible
|
|
- Skeleton:set_visible
|
|
- Skeleton:get_color
|
|
- Skeleton:set_color
|
|
- Schedule:set_timeout(time_ms, callback)
|
|
- Schedule:set_interval(interval_ms, callback, [optional] repetions): int
|
|
- Schedule:remove_interval(id)
|
|
- ScheduleGroup:publish(schedule: Schedule)
|
|
|
|
## Fixes
|
|
|
|
- fix 3d text position / culling
|
|
- fix fragment:place rotation (#593)
|
|
- fix server socket creation in macos
|
|
- fix: base packs not scanned for app scripts
|
|
- fix lua::getfield and events registering
|
|
- fix UIDocument::rebuildIndices
|
|
- fix input library in headless mode
|
|
- fix rigidbody:set_gravity_scale
|
|
- fix extended blocks destruction particles spawn spread, offset
|
|
- fix shaders recompiling
|
|
- fix: C++ vecn functions precision loss
|
|
- fix coroutines errors handling
|
|
- fix: viewport size on toggle fullscreen
|
|
- fix: fullscreen monitor refresh rate
|
|
- fix: content menu panel height
|
|
- fix generation.create_fragment (#596)
|
|
- fix bytearray:insert (#594)
|
|
- fix: script overriding
|
|
- fix: hud.close after hud.show_overlay bug
|
|
- fix: 'cannot resume dead coroutine' (#569)
|
|
- fix: skybox is not visible behind translucent blocks
|
|
- fix: sampler arrays inbdexed with non-constant / uniform-based expressions are forbidden
|
|
- fix initial weather intensity
|
|
- fix drop count (560)
|
|
- fix BasicParser::parseNumber() out of range (560)
|
|
- fix rotation interpolation (#557)
|