VoxelEngine/src/voxels/WorldGenerator.cpp
2024-02-23 17:12:00 +09:00

18 lines
893 B
C++

#include "WorldGenerator.h"
#include "voxel.h"
#include "Chunk.h"
#include "Block.h"
#include "../content/Content.h"
WorldGenerator::WorldGenerator(const Content* content)
: idStone(content->requireBlock("base:stone").rt.id),
idDirt(content->requireBlock("base:dirt").rt.id),
idGrassBlock(content->requireBlock("base:grass_block").rt.id),
idSand(content->requireBlock("base:sand").rt.id),
idWater(content->requireBlock("base:water").rt.id),
idWood(content->requireBlock("base:wood").rt.id),
idLeaves(content->requireBlock("base:leaves").rt.id),
idGrass(content->requireBlock("base:grass").rt.id),
idFlower(content->requireBlock("base:flower").rt.id),
idBazalt(content->requireBlock("base:bazalt").rt.id) {}