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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/res
History
REDxEYE 0e73f65331 Cleanup
2025-04-13 17:14:34 +03:00
..
config
add 'player-entity' to defaults.toml
2025-02-12 16:32:21 +03:00
content/base
update version to 0.28
2025-03-26 09:23:33 +03:00
fonts
removed unused file
2024-02-28 16:39:41 +03:00
generators
convert generator parameters naming to the project style
2024-10-14 04:45:11 +03:00
layouts
fix ingame chat size
2025-03-31 14:15:51 +03:00
models
update items look
2024-10-27 09:29:15 +03:00
modules
cleanup
2025-04-12 15:32:26 +03:00
presets
fix weather interpolation & add 'fall.max_intensity' property
2025-03-02 10:38:30 +03:00
scripts
add static Lua-style functions: Bytearray.insert, Bytearray.remove, Bytearray.append
2025-04-12 13:24:55 +03:00
shaders
Cleanup
2025-04-13 17:14:34 +03:00
texts
[uz_UZ] Added translations for new terms, updated existing ones, and tested changes (#492)
2025-03-25 10:34:36 +03:00
textures
feat: component script reloading
2025-03-16 22:03:37 +03:00
preload.json
feat: post-processing effects
2025-04-05 00:41:25 +03:00
resources.json
add core:obstacle block & move cameras from base to core & add new generator
2024-09-25 15:45:45 +03:00
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