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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/logic/scripting/lua
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MihailRis 96577ee041 add input.add_callback("key:...") support
2024-12-25 14:08:22 +03:00
..
libs
add input.add_callback("key:...") support
2024-12-25 14:08:22 +03:00
usertypes
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
2024-12-25 12:13:03 +03:00
lua_commons.cpp
update project includes format
2024-08-10 01:37:48 +03:00
lua_commons.hpp
Add Windows build with Clang (#411)
2024-12-14 03:09:25 +03:00
lua_custom_types.hpp
update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point
2024-10-14 19:39:58 +03:00
lua_engine.cpp
rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder
2024-12-25 12:13:03 +03:00
lua_engine.hpp
rename test library to app & rename app.name to app.script
2024-12-25 06:06:55 +03:00
lua_extensions.cpp
move lua libs to /logic/scripting/lua/libs
2024-10-05 00:53:41 +03:00
lua_overrides.cpp
move lua libs to /logic/scripting/lua/libs
2024-10-05 00:53:41 +03:00
lua_util.cpp
fix it temporary and think deeper after 0.25 release
2024-11-29 20:44:16 +03:00
lua_util.hpp
add new Bytearray:append overloads
2024-12-22 02:14:04 +03:00
lua_wrapper.hpp
refactor lua scripting a bit
2024-08-19 00:57:49 +03:00
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