VoxelEngine/src/graphics/Sprite.cpp
2022-10-28 22:44:32 +03:00

18 lines
284 B
C++

#include "Sprite.h"
#include "Texture.h"
Sprite::Sprite(glm::vec2 position, glm::vec2 size, Texture* texture)
: position(position),
size(size),
origin(0.5f, 0.5f),
color(1.0f, 1.0f, 1.0f, 1.0f),
angle(0.0f),
texture(texture),
region() {
}
Sprite::~Sprite() {
}