VoxelEngine/src/files/RegionsLayer.cpp
2024-09-01 21:58:33 +03:00

230 lines
7.1 KiB
C++

#include "WorldRegions.hpp"
#include <cstring>
#include "util/data_io.hpp"
#define REGION_FORMAT_MAGIC ".VOXREG"
static fs::path get_region_filename(int x, int z) {
return fs::path(std::to_string(x) + "_" + std::to_string(z) + ".bin");
}
/// @brief Read missing chunks data (null pointers) from region file
static void fetch_chunks(WorldRegion* region, int x, int z, regfile* file) {
auto* chunks = region->getChunks();
uint32_t* sizes = region->getSizes();
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
int chunk_x = (i % REGION_SIZE) + x * REGION_SIZE;
int chunk_z = (i / REGION_SIZE) + z * REGION_SIZE;
if (chunks[i] == nullptr) {
chunks[i] =
RegionsLayer::readChunkData(chunk_x, chunk_z, sizes[i], file);
}
}
}
regfile::regfile(fs::path filename) : file(std::move(filename)) {
if (file.length() < REGION_HEADER_SIZE)
throw std::runtime_error("incomplete region file header");
char header[REGION_HEADER_SIZE];
file.read(header, REGION_HEADER_SIZE);
// avoid of use strcmp_s
if (std::string(header, std::strlen(REGION_FORMAT_MAGIC)) !=
REGION_FORMAT_MAGIC) {
throw std::runtime_error("invalid region file magic number");
}
version = header[8];
if (static_cast<uint>(version) > REGION_FORMAT_VERSION) {
throw illegal_region_format(
"region format " + std::to_string(version) + " is not supported"
);
}
}
std::unique_ptr<ubyte[]> regfile::read(int index, uint32_t& length) {
size_t file_size = file.length();
size_t table_offset = file_size - REGION_CHUNKS_COUNT * 4;
uint32_t offset;
file.seekg(table_offset + index * 4);
file.read(reinterpret_cast<char*>(&offset), 4);
offset = dataio::read_int32_big(reinterpret_cast<const ubyte*>(&offset), 0);
if (offset == 0) {
return nullptr;
}
file.seekg(offset);
file.read(reinterpret_cast<char*>(&offset), 4);
length = dataio::read_int32_big(reinterpret_cast<const ubyte*>(&offset), 0);
auto data = std::make_unique<ubyte[]>(length);
file.read(reinterpret_cast<char*>(data.get()), length);
return data;
}
void RegionsLayer::closeRegFile(glm::ivec2 coord) {
openRegFiles.erase(coord);
regFilesCv.notify_one();
}
regfile_ptr RegionsLayer::useRegFile(glm::ivec2 coord) {
auto* file = openRegFiles[coord].get();
file->inUse = true;
return regfile_ptr(file, &regFilesCv);
}
// Marks regfile as used and unmarks when shared_ptr dies
regfile_ptr RegionsLayer::getRegFile(glm::ivec2 coord, bool create) {
{
std::lock_guard lock(regFilesMutex);
const auto found = openRegFiles.find(coord);
if (found != openRegFiles.end()) {
if (found->second->inUse) {
throw std::runtime_error("regfile is currently in use");
}
return useRegFile(found->first);
}
}
if (create) {
return createRegFile(coord);
}
return nullptr;
}
regfile_ptr RegionsLayer::createRegFile(glm::ivec2 coord) {
auto file = folder / get_region_filename(coord[0], coord[1]);
if (!fs::exists(file)) {
return nullptr;
}
if (openRegFiles.size() == MAX_OPEN_REGION_FILES) {
std::unique_lock lock(regFilesMutex);
while (true) {
bool closed = false;
// FIXME: bad choosing algorithm
for (auto& entry : openRegFiles) {
if (!entry.second->inUse) {
closeRegFile(entry.first);
closed = true;
break;
}
}
if (closed) {
break;
}
// notified when any regfile gets out of use or closed
regFilesCv.wait(lock);
}
openRegFiles[coord] = std::make_unique<regfile>(file);
return useRegFile(coord);
} else {
std::lock_guard lock(regFilesMutex);
openRegFiles[coord] = std::make_unique<regfile>(file);
return useRegFile(coord);
}
}
WorldRegion* RegionsLayer::getRegion(int x, int z) {
std::lock_guard lock(mapMutex);
auto found = regions.find({x, z});
if (found == regions.end()) {
return nullptr;
}
return found->second.get();
}
WorldRegion* RegionsLayer::getOrCreateRegion(int x, int z) {
if (auto region = getRegion(x, z)) {
return region;
}
std::lock_guard lock(mapMutex);
auto region_ptr = std::make_unique<WorldRegion>();
auto region = region_ptr.get();
regions[{x, z}] = std::move(region_ptr);
return region;
}
ubyte* RegionsLayer::getData(int x, int z, uint32_t& size) {
int regionX, regionZ, localX, localZ;
calc_reg_coords(x, z, regionX, regionZ, localX, localZ);
WorldRegion* region = getOrCreateRegion(regionX, regionZ);
ubyte* data = region->getChunkData(localX, localZ);
if (data == nullptr) {
auto regfile = getRegFile({regionX, regionZ});
if (regfile != nullptr) {
auto dataptr = readChunkData(x, z, size, regfile.get());
if (dataptr) {
data = dataptr.get();
region->put(localX, localZ, std::move(dataptr), size);
}
}
}
if (data != nullptr) {
size = region->getChunkDataSize(localX, localZ);
return data;
}
return nullptr;
}
void RegionsLayer::writeRegion(int x, int z, WorldRegion* entry) {
fs::path filename = folder / get_region_filename(x, z);
glm::ivec2 regcoord(x, z);
if (auto regfile = getRegFile(regcoord, false)) {
fetch_chunks(entry, x, z, regfile.get());
std::lock_guard lock(regFilesMutex);
regfile.reset();
closeRegFile(regcoord);
}
char header[REGION_HEADER_SIZE] = REGION_FORMAT_MAGIC;
header[8] = REGION_FORMAT_VERSION;
header[9] = 0; // flags
std::ofstream file(filename, std::ios::out | std::ios::binary);
file.write(header, REGION_HEADER_SIZE);
size_t offset = REGION_HEADER_SIZE;
char intbuf[4] {};
uint offsets[REGION_CHUNKS_COUNT] {};
auto* region = entry->getChunks();
uint32_t* sizes = entry->getSizes();
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
ubyte* chunk = region[i].get();
if (chunk == nullptr) {
offsets[i] = 0;
} else {
offsets[i] = offset;
size_t compressedSize = sizes[i];
dataio::write_int32_big(
compressedSize, reinterpret_cast<ubyte*>(intbuf), 0
);
offset += 4 + compressedSize;
file.write(intbuf, 4);
file.write(reinterpret_cast<const char*>(chunk), compressedSize);
}
}
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
dataio::write_int32_big(
offsets[i], reinterpret_cast<ubyte*>(intbuf), 0
);
file.write(intbuf, 4);
}
}
std::unique_ptr<ubyte[]> RegionsLayer::readChunkData(
int x, int z, uint32_t& length, regfile* rfile
) {
int regionX, regionZ, localX, localZ;
calc_reg_coords(x, z, regionX, regionZ, localX, localZ);
int chunkIndex = localZ * REGION_SIZE + localX;
return rfile->read(chunkIndex, length);
}