1.3 KiB
1.3 KiB
Run with compiled executable file:
Controls:
- Esc - pause
- Tab - open inventory
- W A S D - movement
- Space - jump
- LMB - remove block
- RMB - place block
- F - toggle flight mode
- N - noclip mode
- F1 - toggle interface
- F2 - save screenshot
- F3 - debug mode
- F5 - reload chunks
Build with CMake
git clone --recursive https://github.com/MihailRis/VoxelEngine-Cpp.git
cd VoxelEngine-Cpp
mkdir build
cd build
cmake ..
cmake --build .
Install libs:
Debian-based distro:
$ sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev libopenal-dev
RHEL-based distro:
$ sudo dnf install glfw-devel glfw glew-devel glm-devel libpng-devel openal-devel
Arch-based distro:
If you use X11
$ sudo pacman -S glfw-x11 glew glm libpng openal
If you use Wayland
$ sudo pacman -S glfw-wayland glew glm libpng openal
macOS:
$ brew install glfw3 glew glm libpng
Download, compile and install OpenAL