VoxelEngine/src/physics/Hitbox.hpp
MihailRis 47c6e35a0b fix
2024-05-19 08:40:43 +03:00

18 lines
316 B
C++

#ifndef PHYSICS_HITBOX_HPP_
#define PHYSICS_HITBOX_HPP_
#include <glm/glm.hpp>
class Hitbox {
public:
glm::vec3 position;
glm::vec3 halfsize;
glm::vec3 velocity;
float linear_damping;
bool grounded = false;
Hitbox(glm::vec3 position, glm::vec3 halfsize);
};
#endif // PHYSICS_HITBOX_HPP_