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PulseStudio/VoxelEngine
PulseStudio/VoxelEngine
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VoxelEngine/src/graphics/render
History
MihailRis 1eb95705f5 Merge branch 'main' into heightmaps
2024-10-04 22:51:24 +03:00
..
BlocksPreview.cpp
fix stars render
2024-09-13 11:35:53 +03:00
BlocksPreview.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
BlocksRenderer.cpp
add 'graphics.chunk-max-vertices', 'graphics.chunk-max-renderers' settings
2024-10-01 23:25:25 +03:00
BlocksRenderer.hpp
fix
2024-08-10 04:36:26 +03:00
ChunksRenderer.cpp
add 'graphics.chunk-max-vertices', 'graphics.chunk-max-renderers' settings
2024-10-01 23:25:25 +03:00
ChunksRenderer.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
ModelBatch.cpp
fix: entity shading is incorrect when it is upper than max height
2024-10-04 22:50:37 +03:00
ModelBatch.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
Skybox.cpp
update project includes format
2024-08-10 01:37:48 +03:00
Skybox.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
WorldRenderer.cpp
add AreaMap2D
2024-09-09 18:02:08 +03:00
WorldRenderer.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
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