44 lines
1.0 KiB
C++

#pragma once
#include "Container.hpp"
namespace gui {
class BasePanel : public Container {
public:
virtual ~BasePanel() = default;
virtual void setOrientation(Orientation orientation) {
this->orientation = orientation;
refresh();
}
Orientation getOrientation() const {
return orientation;
}
virtual void setPadding(glm::vec4 padding) {
this->padding = padding;
refresh();
}
glm::vec4 getPadding() const {
return padding;
}
protected:
BasePanel(
glm::vec2 size,
glm::vec4 padding = glm::vec4(0.0f),
float interval = 2.0f,
Orientation orientation = Orientation::vertical
)
: Container(std::move(size)),
padding(std::move(padding)),
interval(interval) {
}
Orientation orientation = Orientation::vertical;
glm::vec4 padding;
float interval = 2.0f;
};
}