VoxelEngine/res/content/base/blocks/grass_block.json

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{
"material": "base:grass_block",
"texture-faces": [
"grass_side",
"grass_side",
"dirt",
"grass_top",
"grass_side",
"grass_side"
],
"base:durability": 1.7,
"base:loot": [
{"item": "base:dirt.item"}
]
}