MihailRis
c9b7d7577b
fixed blocks selection shader
...
added `u_` prefix that already used in voxel_engine.cpp in draw_world function
2021-08-20 21:23:28 +03:00
MihailRis
931a42c24e
fixed EXE file link
...
replaced link, that contains redirection from youtube video, with direct link
2021-08-20 19:01:11 +03:00
MihailRis
63fe83200e
Merge pull request #4 from linux-admin0001/patch-1
...
Create description for this project
2021-08-20 18:57:02 +03:00
LINUX_ADMIN
a7a4b33f07
Create description for this project
2021-08-20 18:48:16 +03:00
MihailRis
b5f3fdacc0
Added Windows makefiles autogenerated by Eclipse
2021-08-20 17:29:41 +03:00
MihailRis
3a780eef32
Merge pull request #3 from linux-admin0001/main
...
Fixed compilation error in linux.
2021-08-20 17:20:38 +03:00
LINUX_ADMIN
afa5de1a51
Fixed compilation error in linux.
2021-08-20 16:59:27 +03:00
MihailRis
bb07d8e5ed
Makefiles autogenerated by Eclipse for build
...
Makefiles may be used for build the project with 'make'
(generated on Linux)
2021-08-20 16:17:50 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
...
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00