29 Commits

Author SHA1 Message Date
Ara
ed57c0b075 raycast impl
(not finished normals and intersection point returning)
2023-12-09 19:10:02 +06:00
Ara
42e632d220 ScopeTimer + small fixes 2023-12-08 10:21:06 +06:00
MihailRis
551b230b94 Minor refactor 2023-12-07 13:45:34 +03:00
MihailRis
64f6f17386 AABB blocks rotation support (WIP part 3) 2023-12-05 10:25:43 +03:00
MihailRis
dc0c497ec1 fixes + Block.replaceable 2023-11-30 19:11:58 +03:00
MihailRis
cee0214ac5 selection normal vector debug 2023-11-30 15:04:20 +03:00
MihailRis
efacb041b5 blocks hitboxes physics 2023-11-29 21:22:42 +03:00
MihailRis
56f055562d removed extra include 2023-11-29 16:40:44 +03:00
MihailRis
91a6426efe AABB block hitboxes 2023-11-29 16:36:00 +03:00
MihailRis
cad1f6a669 temporary fixed grass hitbox 2023-11-29 13:29:28 +03:00
MihailRis
50aa5fdc70 Chunks reload fix 2023-11-23 15:05:46 +03:00
MihailRis
3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
MihailRis
6cd775c27d Refactor, world.bin file, BinaryWriter, BinaryReader 2023-11-16 19:32:44 +03:00
@clasher113
883dcbf168 Advancec Frustum Culling & fixes 2023-11-16 16:42:57 +02:00
MihailRis
91c06537eb Generator test mode setting 2023-11-15 00:06:28 +03:00
MihailRis
8b322ea9eb
Added Chunks.resize method 2023-11-06 10:01:42 +03:00
MihailRis
7730da0056 Project structure update 2023-11-05 22:30:52 +03:00
MihailRis
0cf8382e95
New world format, fixes 2023-11-05 15:32:46 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
lllzebralll
900e4ae098 add block rotate 2022-11-19 23:05:33 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
191b88192b
Added chunks counter to debug info screen 2022-06-29 15:18:31 +03:00
MihailRis
e5fd0582d6
Fixed segfault on exit in case of chunk loaders are busy 2022-03-08 20:36:11 +03:00
MihailRis
b6c328fe1d
Added flight mode ('F' button) 2022-03-04 17:44:14 +03:00
MihailRis
4651ab776b
Reference counting for Chunk | changed ChunksLoader 2022-02-28 03:56:02 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRis
01c6c854e1
Optimized lighting, frustum culling, generator
- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
2021-09-17 19:15:14 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload 2021-04-25 16:08:48 +03:00