8 Commits

Author SHA1 Message Date
MihailRis
2b7b68f3c2 add 'static' entity body-type 2024-07-29 15:45:28 +03:00
MihailRis
0a14d6220a add BodyType, fix crouching 2024-07-09 06:39:05 +03:00
MihailRis
eb2be5e8b6 add entity events: on_spawn, on_despawn 2024-06-28 12:16:31 +03:00
MihailRis
47c6e35a0b fix 2024-05-19 08:40:43 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
acce49f188
Scripting WIP (#70)
* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
2023-12-25 05:26:03 +03:00
MihailRis
10931372cc
Fixed PhysicsSolver, added zoom, linear_damping 2022-03-03 21:36:23 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00