14 Commits

Author SHA1 Message Date
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
26f70b2f04 Fixed previous push 2022-10-01 16:11:31 +03:00
MihailRis
d3f29f8ace WorldRenderer and HudRenderer classes 2022-10-01 15:59:57 +03:00
MihailRis
dc3bc312a2
Update makefiles 2022-08-29 15:57:56 +03:00
MihailRis
e8ca11894d
Added class Level for runtime world stuff 2022-06-29 17:12:58 +03:00
MihailRis
4ceba017c7
Some refactor 2022-06-29 16:07:55 +03:00
MihailRis
b2382cc182
Update linux makefiles 2022-06-29 15:41:24 +03:00
lllzebralll
329ce2ec8f project structure updates 2022-06-07 22:52:34 +03:00
MihailRis
5363d0e7ba
Linux makefiles updated 2022-03-20 23:49:26 +03:00
MihailRis
10931372cc
Fixed PhysicsSolver, added zoom, linear_damping 2022-03-03 21:36:23 +03:00
MihailRis
2aba3e91db
'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRis
b7e8ff5bea
'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00
MihailRis
2a158bfb46
Updated makefiles for Linux build 2022-02-28 16:22:31 +03:00
MihailRis
bb07d8e5ed
Makefiles autogenerated by Eclipse for build
Makefiles may be used for build the project with 'make'
(generated on Linux)
2021-08-20 16:17:50 +03:00