MihailRis
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1d5037893c
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General refactor
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2023-11-30 04:30:40 +03:00 |
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MihailRis
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de134dc2e5
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PhysicsSolver minor refactor, changed crouch speed
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2023-11-30 00:18:31 +03:00 |
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MihailRis
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4946b7d17d
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Camera shaking off while cheat movement
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2023-11-22 21:20:11 +03:00 |
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MihailRis
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b6a8358e9e
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Added bindings for mouse clicks, fixed lights
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2023-11-22 21:15:12 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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MihailRis
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41f9c51a27
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Minor refactor
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2023-11-19 23:18:26 +03:00 |
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MihailRis
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9051db3526
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bindings, controls.json file
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2023-11-19 22:37:15 +03:00 |
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MihailRis
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e3743b8463
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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@clasher113
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883dcbf168
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Advancec Frustum Culling & fixes
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2023-11-16 16:42:57 +02:00 |
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MihailRis
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be980b2aa6
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Minor refactor
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2023-11-15 13:38:42 +03:00 |
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MihailRis
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c2f130c931
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Movement speed fix
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2023-11-12 19:48:02 +03:00 |
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MihailRis
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63b5f4bc6b
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Refactor and fixes
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2023-11-12 02:44:02 +03:00 |
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MihailRis
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e48e41c99a
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Added pause menu, new F3 debug panel, fogCurve setting
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2023-11-11 15:35:27 +03:00 |
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MihailRis
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b0ccc5fd68
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Removed GLFW references from player_control.cpp
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2023-11-09 01:52:10 +03:00 |
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MihailRis
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e437cc99ce
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EngineSettings.chunksLoadSpeed; removed unused assets
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2023-11-06 00:20:58 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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lllzebralll
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8e68a47712
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refactoring
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2022-12-08 21:20:45 +03:00 |
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MihailRis
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8a073e4e8a
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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MihailRis
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4ceba017c7
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Some refactor
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2022-06-29 16:07:55 +03:00 |
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MihailRis
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b0a15a7c8c
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New defines | implemented Player destructor
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2022-03-12 16:51:34 +03:00 |
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MihailRis
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b6c328fe1d
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Added flight mode ('F' button)
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2022-03-04 17:44:14 +03:00 |
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MihailRis
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1dd9a72fb3
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Fixed zoom, changed camera shaking parameters
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2022-03-04 16:53:55 +03:00 |
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MihailRis
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cdc8a26a30
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Added camera shaking
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2022-03-03 23:16:34 +03:00 |
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MihailRis
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2aba3e91db
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'Assets', some refactor
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2022-03-03 18:14:34 +03:00 |
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MihailRis
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b7e8ff5bea
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'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
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2022-03-02 23:45:09 +03:00 |
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