25 Commits

Author SHA1 Message Date
MihailRis
1d5037893c General refactor 2023-11-30 04:30:40 +03:00
MihailRis
de134dc2e5 PhysicsSolver minor refactor, changed crouch speed 2023-11-30 00:18:31 +03:00
MihailRis
4946b7d17d Camera shaking off while cheat movement 2023-11-22 21:20:11 +03:00
MihailRis
b6a8358e9e Added bindings for mouse clicks, fixed lights 2023-11-22 21:15:12 +03:00
MihailRis
3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
MihailRis
41f9c51a27 Minor refactor 2023-11-19 23:18:26 +03:00
MihailRis
9051db3526 bindings, controls.json file 2023-11-19 22:37:15 +03:00
MihailRis
e3743b8463 GfxContext, render refactor 2023-11-19 20:18:44 +03:00
@clasher113
883dcbf168 Advancec Frustum Culling & fixes 2023-11-16 16:42:57 +02:00
MihailRis
be980b2aa6 Minor refactor 2023-11-15 13:38:42 +03:00
MihailRis
c2f130c931 Movement speed fix 2023-11-12 19:48:02 +03:00
MihailRis
63b5f4bc6b Refactor and fixes 2023-11-12 02:44:02 +03:00
MihailRis
e48e41c99a Added pause menu, new F3 debug panel, fogCurve setting 2023-11-11 15:35:27 +03:00
MihailRis
b0ccc5fd68 Removed GLFW references from player_control.cpp 2023-11-09 01:52:10 +03:00
MihailRis
e437cc99ce EngineSettings.chunksLoadSpeed; removed unused assets 2023-11-06 00:20:58 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
lllzebralll
8e68a47712 refactoring 2022-12-08 21:20:45 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
4ceba017c7
Some refactor 2022-06-29 16:07:55 +03:00
MihailRis
b0a15a7c8c
New defines | implemented Player destructor 2022-03-12 16:51:34 +03:00
MihailRis
b6c328fe1d
Added flight mode ('F' button) 2022-03-04 17:44:14 +03:00
MihailRis
1dd9a72fb3
Fixed zoom, changed camera shaking parameters 2022-03-04 16:53:55 +03:00
MihailRis
cdc8a26a30
Added camera shaking 2022-03-03 23:16:34 +03:00
MihailRis
2aba3e91db
'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRis
b7e8ff5bea
'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00