MihailRis
8a3287d9b4
Updates in #include <mingw.thread.h>
2022-03-12 23:23:08 +03:00
MihailRis
d2024e5257
Fixed Windows MinGW building
2022-03-12 23:14:45 +03:00
MihailRis
32878de5f3
Small render fixes
2022-03-12 00:50:46 +03:00
MihailRis
e5fd0582d6
Fixed segfault on exit in case of chunk loaders are busy
2022-03-08 20:36:11 +03:00
MihailRis
4661ace697
Removed one loader limit for first 4 chunks loading
2022-03-07 01:35:59 +03:00
MihailRis
aa08a0bc6b
Chunk is invisible until being surrounded by chunks in every direction
2022-03-06 22:19:44 +03:00
MihailRis
551d4cac85
Automatic number of loaders selecting
2022-03-06 03:24:05 +03:00
MihailRis
cbfa073550
More efficient chunk loaders handling (fixed)
2022-03-06 03:18:04 +03:00
MihailRis
f0a74dd821
More efficient chunk loaders handling
2022-03-06 03:15:50 +03:00
MihailRis
35f8ebe79c
Fixed first chunks lighting concurrency problem
2022-03-06 03:01:08 +03:00
MihailRis
30c2d9889e
Fixed lighting artifacts, improved chunks loading speed
...
- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
2022-03-06 01:20:51 +03:00
MihailRis
b6c328fe1d
Added flight mode ('F' button)
2022-03-04 17:44:14 +03:00
MihailRis
4c2fd0fce2
used 'closes' chunks in ChunksLoader lights calculations
2022-02-28 04:19:40 +03:00
MihailRis
4651ab776b
Reference counting for Chunk | changed ChunksLoader
2022-02-28 03:56:02 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files
2022-02-28 02:30:15 +03:00
MihailRis
01c6c854e1
Optimized lighting, frustum culling, generator
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- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
2021-09-17 19:15:14 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
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voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00