13 Commits

Author SHA1 Message Date
MihailRis
ee9f1639e9 refactor Content 2024-06-25 22:37:53 +03:00
MihailRis
3003386670 chunk flags converted to a bitfield 2024-05-31 11:59:12 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
Onran
8acb0749fb
minor optimize 2024-02-25 14:06:14 +09:00
MihailRis
49fdcdfb27 inventory regions, minor refactor 2024-01-31 00:14:43 +03:00
MihailRis
58fbb96f2c chunks controller & lighting optimizations 2024-01-24 20:22:21 +03:00
MihailRis
5d931eacc6 additional optimizations 2024-01-24 19:59:12 +03:00
MihailRis
a7b351d5bc Lights fix 2023-11-24 20:26:16 +03:00
MihailRis
3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload 2021-04-25 16:08:48 +03:00