MihailRis
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fc46b7c434
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initial commit
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2025-05-07 20:42:50 +03:00 |
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MihailRis
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4e5199d89a
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feat: lights debug mode
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2025-04-29 15:59:52 +03:00 |
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MihailRis
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47b7472231
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remove GLEW from MeshData.hpp & format Mesh.inl
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2025-04-27 00:35:54 +03:00 |
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REDxEYE
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3a54a37b06
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Remove unnecessary glew includes.
Remove copyright from Mesh.cpp
Add default initializers for VertexAttribute
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2025-04-13 17:14:34 +03:00 |
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REDxEYE
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40a515227a
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Remove unused pragma pack
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2025-04-13 17:14:34 +03:00 |
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REDxEYE
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1ffbeb8148
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Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
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2025-04-13 17:14:28 +03:00 |
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MihailRis
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5240fe6226
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rename vattr to VertexAttribute
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2024-11-17 01:00:27 +03:00 |
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MihailRis
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65287b3273
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move chunk vertex attributes info to commons.hpp
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2024-11-17 00:54:10 +03:00 |
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MihailRis
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71788e4eb9
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remove unnecessary shared_ptrs from ChunksRenderer and ChunkMesh
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2024-11-16 16:04:00 +03:00 |
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MihailRis
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7bdeba982b
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optimize (part 3)
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2024-11-16 15:24:46 +03:00 |
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MihailRis
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1ff89491e6
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optimize (part 2)
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2024-11-16 15:11:05 +03:00 |
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MihailRis
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b28bcf052b
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optimize (part 1)
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2024-11-16 09:18:14 +03:00 |
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MihailRis
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4400366719
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feat: actually working slow prototype
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2024-11-16 07:41:36 +03:00 |
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MihailRis
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5b6256e0fa
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introduce ChunkMesh
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2024-11-16 04:13:00 +03:00 |
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