MihailRis
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b5739c678f
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Items intruduced (part II)
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2024-01-09 00:49:17 +03:00 |
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MihailRis
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eae00dbb11
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InventoryView now uses items instead of blocks (part I)
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2024-01-08 15:45:03 +03:00 |
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A-lex-Ra
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afedd103e8
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refactor a bit
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2023-12-18 20:48:03 +06:00 |
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A-lex-Ra
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20caa4b980
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SP and TP cameras
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2023-12-11 22:22:52 +06:00 |
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MihailRis
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c8a283c645
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Base content package + ContentLoader
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2023-12-01 16:26:42 +03:00 |
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@clasher113
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bc4fe168d7
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Merge
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2023-11-30 19:00:14 +02:00 |
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MihailRis
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dc0c497ec1
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fixes + Block.replaceable
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2023-11-30 19:11:58 +03:00 |
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@clasher113
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c691183bf8
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-30 14:05:23 +02:00 |
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MihailRis
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0c35eeb072
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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@clasher113
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a8af2653f4
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-29 17:11:56 +02:00 |
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MihailRis
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91a6426efe
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AABB block hitboxes
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2023-11-29 16:36:00 +03:00 |
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MihailRis
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cad1f6a669
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temporary fixed grass hitbox
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2023-11-29 13:29:28 +03:00 |
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@clasher113
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ff0e617732
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Grass rendering behing water fix
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2023-11-28 22:07:37 +02:00 |
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MihailRis
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275e4af9fd
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World structure update + new blocks
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2023-11-24 02:20:13 +03:00 |
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MihailRis
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b6a8358e9e
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Added bindings for mouse clicks, fixed lights
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2023-11-22 21:15:12 +03:00 |
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MihailRis
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eb18269416
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notfound texture
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2023-11-22 15:18:11 +03:00 |
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MihailRis
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fb8d220cca
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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MihailRis
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7ab69ebc1e
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added 'hud.inventory' binding
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2023-11-19 23:11:35 +03:00 |
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MihailRis
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9051db3526
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bindings, controls.json file
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2023-11-19 22:37:15 +03:00 |
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MihailRis
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be980b2aa6
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Minor refactor
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2023-11-15 13:38:42 +03:00 |
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MihailRis
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e48e41c99a
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Added pause menu, new F3 debug panel, fogCurve setting
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2023-11-11 15:35:27 +03:00 |
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MihailRis
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7730da0056
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Project structure update
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2023-11-05 22:30:52 +03:00 |
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