MihailRis
3d22de761f
fix compiler warnings (GCC + Clang)
2025-03-20 22:04:29 +03:00
MihailRis
801354c15d
fix: camera rotation not updating when menu is open
2025-02-17 22:35:35 +03:00
MihailRis
008e11b4b7
fix ServerMainloop timer
2024-12-19 02:29:41 +03:00
MihailRis
8a4f1e16f3
refactor PlayerController
2024-12-19 00:38:41 +03:00
MihailRis
1cd85b6f77
implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists
2024-12-18 23:31:26 +03:00
MihailRis
c67f158e62
remove default player from headless mode
2024-12-11 00:31:08 +03:00
MihailRis
bd2acd5766
refactor players
2024-11-22 16:17:13 +03:00
MihailRis
61b1aa8e3d
add gfx.blockwraps library & add on_player_tick world event
2024-11-21 06:48:23 +03:00
MihailRis
315b4b44e1
refactor PlayerController
2024-11-03 12:17:42 +03:00
ChancellorIkseew
8ad1c7a438
remove not needed const
2024-11-03 14:10:04 +10:00
ChancellorIkseew
ee8d0368bd
add interacton by long press
2024-11-03 06:55:17 +10:00
MihailRis
de5c75d782
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
InfiniteCoder
5c9bc83bbd
items/ + objects/ + util/
2024-08-04 22:26:08 +03:00
MihailRis
245b39be62
refactor: PVS-Studio warnings fixes
2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
97a0bb5776
fix: optimization: PVS-Studio warning V835
...
Passing cheap-to-copy arguments by reference can sometimes lead to decreased performance. This change ensures that the argument is passed by value, which is more efficient in cases where the argument is inexpensive to copy.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:46:13 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings"
2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
1bdc9cf759
fix: optimization: PVS-Studio warning V835
...
Passing cheap-to-copy arguments by reference can sometimes lead to decreased performance. This change ensures that the argument is passed by value, which is more efficient in cases where the argument is inexpensive to copy.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 02:38:54 +03:00
MihailRis
50050dbe40
add entity events: on_attacked, on_used
2024-07-16 14:04:05 +03:00
MihailRis
4a0bc016ce
refactor: extract method placeBlock and move some code from PlayerController to BlocksController
2024-07-15 15:41:25 +03:00
MihailRis
af1b32d91d
remove camera latency
2024-07-15 14:06:49 +03:00
MihailRis
3cd0261f3b
refactor and cleanup player controller
2024-07-08 19:43:13 +03:00
MihailRis
7dfda981a8
remove Player.hitbox (WIP)
2024-07-08 03:51:46 +03:00
MihailRis
77c9c5cdb7
add player entity (draft)
2024-07-07 22:19:15 +03:00
MihailRis
4e696520b6
refactor: PlayerController
2024-06-09 16:30:01 +03:00
Pugemon
f25a425cb9
Optimize parameter passing to avoid unnecessary copying
2024-06-07 04:00:38 +03:00
MihailRis
74042b5c2a
player.get_selected_block
2024-05-31 08:33:37 +03:00
MihailRis
29ca6e969c
fix: block states cause crash for rotatable blocks
2024-05-30 18:17:21 +03:00
MihailRis
0ad3dd7ab8
build time decreased
2024-05-23 02:05:08 +03:00
MihailRis
017c8722ae
memory related refactor
2024-05-13 00:11:20 +03:00
MihailRis
1627e21c1d
the final rename
2024-05-06 03:38:19 +03:00